Back to Top

Blog

Dishonored: Death of the Outsider – Improvisation Run – Part 4 (Finale)

At long last, it is finally done. The Outsider, an entity on great power, who influenced the fates of so many, has finally been erased from the world. And with this accomplishment, so to ends our Improvisation Run. It has been an incredible experience for me, and I’m glad to have gone through this whole franchise with you all.

If you want to follow me onto the next series, be sure to follow my Twitch channel for content updates.

This area, where the Outsider truly resides, surrounded by the Eyeless Cult, is where the Void seeps into the living world. This makes it a perfect staging ground for the cult, whose sole purpose is to become one with the powers of the Void, obtaining omniscience and omnipotence.

One of the most interesting details about the cultists here is that they are visibly different from normal people. Not only is there skin taking on a grayish discoloration, similar in hue to the land masses the dot the Void when one of the main characters is taken there, but their eyes also glow an eerie yellow hue when they detect you. They are attempt to transform themselves into walking horrors know to them as The Enlightened. But this was not the first method they devised for tapping into the Void’s power.

Long ago, in order to first try to commune with the Void, they kidnapped a boy, and severed his name from him with a mystical knife, killing him. This boy became The Outsider, and entity through which the Void gazes onto the mortal world, and he has been fighting this fate with every fiber of his being ever since. A fate which Billie Lurk, one way or another, ends this night.

There’s also the added factor of the Eye of the Dead God, which hints at deities and powers that existed long before The Outsider. Deities that are so powerful that, even though they are long since passed from this world, still affect their surroundings.

There’s so much going on in Death of the Outsider, and so many different directions they could take the series. It’s a shame we won’t see Dishonored for some time, if at all, for both in story and gameplay this appears to be where the team at Arkane found their stride.

We have one more (brief) scuffle in Dishonored, but afterwards we’ll move onto another game I wish to talk about.

No Comments

Add Comment

Blog

Dishonored: Death of the Outsider – Improvisation Run – Part 1

Although Emily’s adventure has come to an end, the world of Dishonored marches on. People are still destitute, and suffering is commonplace. It is in this part of town where Billie Lurk, infamous assassin, lives and thrives.

This is her story, and if you wish to see it unfold live, be sure to follow my Twitch channel for updates.

There are two changes made to the Dishonored formula in Death of the Outsider, and they have a massive effect on the player experience.

First, Chaos is no longer tracked. Billie is a assassin who has spent most of her live killing people for coin. By the time we pick up her story, she’s bathed in blood, and has no qualms about spilling more to do what she has to. In gameplay terms, this means that any lethality (or lack thereof) is completely on the player. The game will neither pass judgement on nor change the level based on how many people the player kills.

Secondly, mana potions are a thing of the past. Though she has powers, Billie is not one of the Outsider’s marked. Her power comes from her connection to the Void born from the temporal anomalies Delilah created in the Stilton manor. This gives the player free reign to use and reuse their powers as they please, with very little restriction. Mana still exists, but it regenerates incredibly quickly.

These two changes combined create a much more liberated Dishonored game. It’s hard to overstate what that feels like as a player. On top of all the tools Billie has access to, it is easier than it has every been before to experiment with all the options available in the open, immersive sim structure of the franchise.

Stay tuned, because you’re in for some shenanigans akin to the Crack in the Slab for Dishonored 2.

No Comments

Add Comment