With our little detour complete, it’s time to eliminate the remaining leader of the Pazzi Conspiracy: Jacopo de’Pazzi.
And nothing puts one in the place of late-2000s era game design like an old-fashioned tailing mission. At least this one has the mercy to be brief and easy.
And this revolves all of our lingering business in Florence (aside from The Truth, which we will get to later). With that out of the way, let us begin our journey to Venice.
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