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Disco Elysium – Part 4-2

With our new, sobered up lease on life, the whole world is our oyster in Disco Elysium.

Streamed at https://www.twitch.tv/newdarkcloud
Andre at https://www.twitch.tv/kupoyogaming

The benefit to having high stats is that now we’re able to much better understand the people and the city of Revachol with more clarity and detail than we were able to on our first day. It would be easy to dismiss a child like Cuno as nothing more than a miserable, annoying little brat with no redeeming qualities. But with our new lease on life, we’re able to truly start to empathize with him to see the pain that leads him to acting out the way he does. He’s been raised in an environment of learned helplessness, and that takes a toll of a child.

More importantly, we’re also heavily invested in Shivers, which (as we’ll come to later) is one of the most important skills in the game. Though it rarely comes up in skill checks, the descriptions and vignettes revealed through Shivers paint a vivid, detailed view of the emotional pulse of Revachol, seeing the city as its residents do in their daily lives.

It is not knowing that it is raining; It is understanding the sensation of rainfall and how it moves those touched by it to scurry into their homes, to the warmth of the hearth, where they huddle with their loved ones over a fire.

Perhaps we could get by just fine without that pulse, that feelings, but our time is enriched by it, both in game and on this Earth.

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