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brandon.wp

brandon.wp

Interactive Friction: Episode 5: Why Can't We Be Friends?

Interactive Friction: Episode 5: Why Can't We Be Friends?

In this episode, we actually make some very piercing commentary on this game. This is probably our most insightful episode yet, and it's definitely one of the best.I actually really like the idea of Liza's character. She's by far the most grounded of all the characters in the game. She understands...
Interactive Friction: Far Cry 3: Episode 4: Crouching Tiger, Hidden Dilweed

Interactive Friction: Far Cry 3: Episode 4: Crouching Tiger, Hidden Dilweed

In this episode, we finally fixed the audio issue that we were having before. Now, our audio should be balance. Also, this episode is longer than we intended as not much of note happened in the beginning episode. The same thing occurs towards the end, which is why we fast-forward through a lot of...
Interactive Friction: Far Cry 3: Episode 3: Jason in Wonderland

Interactive Friction: Far Cry 3: Episode 3: Jason in Wonderland

We continue our playthrough of Far Cry 3 by sneaking onto a ship wreak after tripping our on drugs.This is one the first drug-induced hallucinations that we will experience in Far Cry 3. It also happens to be one of the most pointless hallucinations in the game. Very few things of note actually...
Impressions #21: Kingdom Hearts: Birth by Sleep HD Final Mix

Impressions #21: Kingdom Hearts: Birth by Sleep HD Final Mix

Since I finished Kingdom Hearts 2 Final Mix, via the Kingdom Hearts 2.5 HD ReMIX, it is only natural that I go on to the other playable game in the collection. Kingdom Hearts: Birth by Sleep came out during an interesting period in the history of the franchise. During this phase, there was no sign...
Interactive Friction: Far Cry 3: Episode 2: Now, I Will Teach You The Takedown

Interactive Friction: Far Cry 3: Episode 2: Now, I Will Teach You The Takedown

We have been made aware of the audio issue where Sam's audio is significantly quieter than my own and that of the game. This episode was recorded before that issue was made apparent, so we didn't fix it for this. (It will be fixed for Episode 4 and all episodes following it.)We spend some time in...
The Texture Pop: Episode 23: Big White Balls

The Texture Pop: Episode 23: Big White Balls

This episode was... interesting. In hindsight, a lot of us were just really tired when recording it. Hell, Sam had just gotten home from work when he got on, so he was spent. Still, I think we did a decent job with this one.I need to work more on my hosting, though. And my incessant need to keep...
Interactive Friction: Far Cry 3: Episode 1: Work on Your Shooting

Interactive Friction: Far Cry 3: Episode 1: Work on Your Shooting

Welcome to this new joint venture between myself and my cohort Sam Callahan, from The Texture Pop. Those of you who watched shows like Spoiler Warning, or my first such venture, Disclosure Alert, already have an idea of what this will be.Like those shows, this will be using a Let's Play format to...
#82: Kingdom Hearts 2: The Worlds At Large

#82: Kingdom Hearts 2: The Worlds At Large

Lately, I have been replaying Kingdom Hearts 2 via the Final Mix in Kingdom Hearts HD 2.5 ReMIX. As many of you are probably aware, I am a very big fan of the franchise. To that end, especially now that I am replaying the core games in the franchise, I have been thinking a lot about the franchise....
The Texture Pop: Episode 22: Eat All The Wine

The Texture Pop: Episode 22: Eat All The Wine

This is an interesting episode. Garrett and Sam were each out for various reasons. (You know how it is with various reasons.) As a result, it was just Chris and I. This is not the first time the two of us have recorded something by ourselves, so we knew we would be able to handle it.0:00:00...
#81: Persona Q: Shadow of the Pacing

#81: Persona Q: Shadow of the Pacing

There is an interesting thing about saying that I will not play anymore ATLUS games for a while. That is, “a while” is a relative term. In this case, it means “until another ATLUS game comes out that I want to play”. With the release of Persona Q: Shadow of the Labyrinth, that time came...
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