Interactive Friction: Mirror’s Edge: Episode 3: Job Description
In this episode, we get down and dirty in the cleanest, most pristine sewers on Earth.It feels weird to criticize this game for anything involving its story content. I say that mostly because it clearly wasn't a major focus of the game. It's not accident...
Interactive Friction: Mirror’s Edge: Episode 2: Wrong Door
You may be surprised at how gushy we are about Mirror's Edge, given that our previous was...
Interactive Friction: Mirror’s Edge: Episode 1: Running Start
After a very long break, we're finally back. Welcome, ladies and gentleman, to the fourth season of Interactive Friction. We picked Mirror's Edge for two big reasons:We were exhausted by the end of Watch_Dogs, and needed a breather. Mirror's Edge is a very short game,...
Interactive Friction: Season 4 Sneak Peak
You probably though we were done. You probably thought Watch_Dogs destroyed us so completely that we'd never Let's Play again.You're probably an arbitrary strawman I've picked out for the sake of drama.In any case, we'll be back, starting tomorrow. Sam even made a new trailer...
The Texture Pop: Episode 45: Everyone’s Exhausted Expo.
This week, we take a break from our usual fare to give you a breakdown of our thoughts on the E3 press conferences.Also, this is the first podcast that I have personally edited. Let me know how I did in the comments.To make it easier,...
Impressions #25: Dead Space 2
Some time ago, I had written about my experiences while playing Dead Space 3 with a partner. At the time, it was free on PlayStation Plus, so I had no monetary loss from the experience. Going on record, I said that the game was so...
- 1
- 2