Interactive Friction: Tomb Raider (2013): Episode 6: “I Hate Tombs” – Lara Croft, Tomb Raider
In this episode, we discuss the puzzle design.Puzzle design in video games is very difficult to get right. In the ideal world, each individual puzzle room will show you everything you'll need to know in order to understand how to solve the puzzle. Because every...
Interactive Friction: Tomb Raider (2013): Episode 5: National Ubisoft Tower Climbing Day
In this episode, we climb the only tower that exists in this entire game. Despite that, I still take a potshot at Ubisoft and their goddamn towers.We spent a fair amount of time talking about the scene where Lara sits while the pilot of the...
Interactive Friction: Tomb Raider (2013): Episode 4: No One Shops At Radioshack…
In this episode, we remember Radioshack for a brief moment, further reminding ourselves of its irrelevancy. It's so irrelevant, that Chrome's built-in spell check thinks it's a typo.For the record, Tomb Raider is the very first game I've ever played that used automatic cover. Personally,...
Interactive Friction: Tomb Raider (2013): Episode 3: Dressed For The Occasion
In this episode, we talk about playing pretty dress-up with video game protagonists.It is a nice touch that Roth is the one who duel-wields pistols instead of Lara. Roth is the one who taught Lara everything she knows about fighting. He's the grizzled veteran who's...
Interactive Friction: Tomb Raider (2013): Episode 2: The Titular Archaeologist
First off, this episode was supposed to be posted yesterday, but both Sam and myself completely forgot to do so. For that, I would like to apologize to you guys who are watching us.Early on in what can be generously referred to as my game...
Interactive Friction: Tomb Raider (2013): Episode 1: Here We Go Again
Welcome everyone, to the new season of Interactive Friction. After talking about it so much during the Far Cry 3 season, we decided to go into more detail by covered the 2013 reboot of Tomb Raider.I know it's strange to spend so much time discussing...
Interactive Friction: Far Cry 3: Bonus Episode: BLOOD DRAGON BRO!
In the next few days, Sam and I will begin our second season of Interactive Friction. But before we do that, we thought it would be nice if we wrapped up a few loose ends surrounding Far Cry 3What Blood Dragon really demonstrates is how...
Interactive Friction: Far Cry 3: Episode 18: Easy Choices
This is it. As of this posting, we have completed our Let's Play of Far Cry 3.Overall, Far Cry 3 is not a bad game. As Sam and I have repeatedly stated over the course of this series, the game itself is extremely fun to...
Interactive Friction: Far Cry 3: Episode 17: It’s Combat
In this episode, we leave behind a swath of bloody, sexy violence in our wake.People may be able to defend Jason's decision to not kill Hoyt at the meeting with all the nameless, faceless mooks. I'll eviscerate all of those arguments, but they can be...
Interactive Friction: Far Cry 3: Episode 16: Bugged Out Bridge
We died a few times too many in this episode, so Sam edited a couple of deaths out in post to make it a little more watchable. Also, we had one scene where I commented that a flashing light was "Seizure Inducing." Sam kindly edited...