Blast From the Past – Ratchet & Clank (PS2) – Part 4
At last, our heroes have reached an accord. With the fate of the galaxy at stake, they have an evil corporate executive (or, as I call them, regular corporate executives) to stop. So let's stop 'im. https://youtu.be/5q8J4Ib7j9o As the threat is made clear, and Ratchet's own home planet...
Blast From the Past – Ratchet & Clank (PS2) – Part 3
A rift has formed between our heroes. Despite their misaligned goals and mutual animosity, they are driven together by circumstances outside their control, each of them needing something from the other. Can they keep their tempers in check long enough to see their journey though, or...
A Quick Run – Returnal – Tower of Sisyphus
We climb, higher and higher, reaching new heights and new obstacles. In the moment, all we can think about is the immediate threat, the immediate foe, and how we must dispatch it in order to continue our ascent. It is a struggle for the vain...
Blast From the Past – Ratchet & Clank (PS2) – Part 2
Our adventures with one of the most iconic duos of the PS2 era continue, and in a manner that is perfectly legal, using my original copy and PS2 hardware. So let us join them in their incredible teamwork. Truly, it is marvel how well Ratchet and...
Blast From the Past – Ratchet & Clank (PS2) – Part 1
At last, our time with the Master Chief has come to an end, freeing us up for a new adventure. And what better adventure to start than one with one of my favorite mascot platforming duos, Ratchet and Clank. We're going back to the PS2 original,...
In League with the Legends – Path of Champions – Arcade Mode
It's a new event in the land of Runeterra, and with it another excellent reason to return. The evil mastermind Veigar has returned in order to conquer Arcadia, and it's up to us to make sure he doesn't succeed. So let's get started. https://youtu.be/AMRLf5NMKOQ What you see here...
Hitman 3 – Live Content – The Broker
It's been some time since we've had an old-fashioned Elusive Target, and this one is both old and new: Old in the sense that it is a target from the 2016 Hitman game, and new in the sense that I had missed it back in...
Halo: Infinite – Finale
Our adventures with the Master Chief have felt like they've been shooting towards an end for a few hours now, and yet they've kept pushing forward. Now that we've reached the Silent Auditorium, we're actually on the verge of finally finishing off the campaign. This is...
Halo: Infinite – Part 5
We've got the sequence we need to enter the Nexus of the Halo ring, and now it's time to shut down the repair procedure. And from there, we keep going...
Halo: Infinite – Part 4
As it turns out, not only does our enemy seek to make use of the Halo ring, but the ring itself has a self-repair functionality that makes their plan possible. Of course, we cannot allow them to succeed. So it's time to sabotage those plans...