Mafia: The Old Country – Part 2-4
Just a few more tries, and we are likely to get through this silly little racing set-piece. Then, we’ll face what comes after.
Streamed at https://www.twitch.tv/newdarkcloud
Andre at https://www.twitch.tv/goodoleandre
I completely forgot just how quick firefights are in Mafia The Old Country. I’ve been trained by other shooters to expect a second and third wave after the initial one, so it’s interesting to only have a handful on enemies to fight at any given time.
Of course, this is buttressed by the fact that Enzo is fragile, and the mechanics are built around a small squad being more than enough of a threat. Overall, it creates a sense of pacing that keeps the plot moving, with just enough space between story beats to make them stand out.
Really impressive work on Hangar 13’s part.
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