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Marvel Snap

Marvel SNAP – Deathwave Deadpool – Part 2

Marvel SNAP – Deathwave Deadpool – Part 2

We’re on a roll, and Death becomes us. Let’s keep the streak going!

Streamed at https://www.twitch.tv/newdarkcloud

As a Destroy deck, we’re equipped with a healthy package of cards aside from Deadpool that benefit from being destroyed. Cards like The Hood, Nova, and Bucky Barns all do wonders for us when they bite the dust. Nova and Bucky in particular leave behind a power boost for the board and the Winter Soldier respectively. And after The Hood is played, and we get our Demon out of him, he’s nothing more than a hindrance.

This is where our cards that destroy other cards, like Carnage, Killmonger, and Deathlok come in. While Deathlok just comes with a pile of stats, Carnage grows stronger for each body he consumes and Killmonger kills every one-drop, even the ones on our opponent’s board.

Special mention goes to Venom, who gains the combined power of every card he chomped, unlike Carnage’s flat +2 per kill. Normally, this isn’t a big deal. However, as we saw in the match where Nidavellir was one of the lands in play, it has applications on certain boards. All of those +5 boosts on the units we had there were transferred over to Venom when he consumed them. And on the Cloning Vats or other copy effects, the copy of Venom will also have the power of the consumed units before it eats anything else and absorbs their power in addition.

But more vital to our game plan in a vacuum, if we play Taskmaster immediately after playing Venom on the following turn, he will copy the final total of Venom’s power, after all bonuses have been applied. This gives us a third potential outlet to create a big swing with Taskmaster.

I don’t know if it’s the best deck around. In fact, I’m fairly certain it’s not. However, it is both extremely fun and powerful. Additionally, it lets me play some of my favorite Marvel characters together in a synergistic package.

There’s not much more I could ask for.

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