Welcome to a new chapter in Interactive Friction. Sam and I are glad to get back to playing games, but the sad fact is neither one of us has enough time to produce the highly edited content you guys are used to from us. For that reason, we've decided to transition to the more accessible territory...
Those of you who have been following my streams know that I've been busy recording A Way Out with Sam.With that out of the way, I returned, at least briefly, to my run of Dishonored.One of the big topics that came up in the middle of the recording was the really strange, casual sexism that does...
I've been wanting to play Dishonored for an LP ever since I completed the Hitman Let's Play series, but I was struggling to find time to do it.Then in walked streaming into my life, and suddenly what would've been a huge commitment is now much easier on my time.The idea for this run to be more...
Okay, video content is simply hard to produce on a consistent basis. Editing videos takes time, and doesn't allow for much interaction.Streaming is comparatively easy, allows for audience participation, and automatically saves a video of the event. This makes it a lot easier both for me to make...
Before we start, I would like to begin by noting a very interesting trend. One of the more fascinating things I have noticed is that while the annotations for the podcast get tons of views, the podcasts themselves do not. There are several possible reasons for this.1.) The 2-hour+ length of the...