Assassin's Creed 2 - Part 6-2
In true historical tourism, we are now participating in the Siege of Forli that occurred in 1488. Of course, certain liberties were taken since we’re working in the realm of a historical fiction centered on a global conspiracy as old as history itself, but at least there’s a basis to work off of.
On one hand, it’s naturally to expect a ton of combat in the middle of a siege. On the other hand, combat isn’t exactly where these Assassin’s Creed games shine, especially when the AI decides it wants to get off ground level and climb to the highest tower for seemingly no reason whatsoever.
That, combined with the fact that it feels like filler to justify Ezio getting a map of the codex pages, lends credence to the hypothesis that this might have originally been designed for the story was cut for pacing reasons. Unfortunately, since The Ezio Collection is the most widely available means to play Assassin’s Creed 2, it and the second DLC are now just part of the game with no option to disable them.
At least neither one is particularly long, so even if it means the finale is poorly paced, it’s not a deal breaker.