Now that I’m watching Sam play through this game again, I’m only now realizing just how much pointless fluff is in this story.
At this point in the story, we have acquired a part of the data located in Iraq’s compound. Unfortunately, it’s encrypted with a special encryption that can only be broken by the person who developed it: A former Blume employee named Raymond Kenney. (Blume is the company that made CTOS. Since this rarely comes up, you can be forgiven for not knowing that.)
Ignoring the fact that this data really isn’t that important to our overall objective of figuring out who killed our dead nice, and further ignoring the fact that Clara should be able to get her hacker friends in on breaking the encryption, Aiden Pearce decides he needs to recruit Raymond Kenney to the cause in order to crack it.
At least the prostitution filler had the absolute mercy of being short. This is a entire act, consisting of 6 missions, dedicated to recruiting this guy to crack a code that doesn’t need to be cracked, when should already have the resources required to do it ourselves.
I hate this game.
But on a more positive note, since we mention each of these guys early in the episode, it’s worth linking to them here for your viewing pleasure.
John Green’s Moral Story Through Grand Theft Auto 5
GoldVision’s Grand Theft Auto Pacifist Series
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