This game is just filler.
One thing that we point out in this episode is just how strange the script sounds when delivered by these voice actors.
I don’t fault the actors themselves, or even the voice direction. The actual performances aren’t bad at all. When you hear them in other games, with better scripts, it’s even easier to take notice. But this script just doesn’t read very well.
I think a lot of this comes down to the fact that this script was originally made of the Game Boy Advance. Since voice acting, animation, and visuals weren’t really a strong suit of that old platform. For that reason, the script basically had to perform all of the work in terms of storytelling.
And that worked for the GBA, when these lines remained unspoken. Then they remastered these scenes for the HD re-release of Chain of Memories, with 3D cutscenes and voice acting. But when you do that to a script not suited for 3D animation and vocals, it just comes off as stilted and awkward.
It really sucks, but I don’t think there’s much that could’ve been done about it.
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