And now that we’ve finished with some of the important stuff, we can do nonsense for the next 5-10 episodes.
A recurring problem we’re running into with this series has more to do with the nature of these long RPGs than any inherent flaw with Kingdom Heart’s actual story. Our objective here is to help explain the lore and story behind this franchise. That said, so much of the content, even when focusing purely on the cutscenes, has little, if anything to do with the story.
Most of this “filler” story comes from the Disney worlds. This is an interesting problem, because those Disney worlds are a major draw for many, if not most, of the people who play this franchise. A lot of the reason people come to Kingdom Hearts is to fight alongside characters from classic Disney films.
But for us, who are only interested in the overall plot, most of this is just a waste of our time. It’s almost shocking that, if you remove most of the Disney-related worlds from any given Kingdom Hearts game, and focus on the original story, without losing much. Some details are lost, but the series as a whole will still make sense.
If anything, I would want to have the main story thread woven into the Disney world storylines with much more grace than this. Considering worlds like Beast’s Castle can do that, it doesn’t seem like too much of an ask.
Then again, I wasn’t on the team for this project, so what would I know.
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