Oh great, just what this game needed: A shoddy tie-in to a movie that was “coming soon” when the game came out.
In between when we recorded this episode and the time this episode is released, Joe Parlock from Let’s Play Video Games wrote an article criticizing Disney for treating it’s games like advertisements. He used Tron: Legacy’s inclusion in Dream Drop Distance, and Pirates of the Caribbean in Kingdom Hearts 2, as examples for this, and he was right to do so.
For Port Royale, one could argue that there were interesting things Nomura could do with it that were new and exciting. Here, not only are we treading old ground by going back to Tron, but we’re doing so in a way that raises far too many questions about how much any of it matters or even if could plausibly happen. On top of that, the source material isn’t that great.
It has all the hallmarks of a shitty move tie-in, and it drags down the whole game as a result.
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