One of the biggest selling points behind The Quiet Man is that the game has little audio, to help viewers better understand the viewpoint of protagonist Dane, who is born deaf. (Which, considering this means the player can’t understand things he clearly can, isn’t helpful, but I digress.)
Post script (added on 11/30/2018):
I didn’t even talk about how some of the most irritating aspects of the game’s presentation. One of which is the subtitling. You’d think since the story is about a deaf person, they’d be cognizant of how to build effective subtitles, but The Quiet Man fails in even this aspect. Firstly, there is no outline around, or black box behind, the stark white text. This means that when they are displayed over something like a bright white dress, I have a hard time reading them. On top of that, there subtitles aren’t often up long enough for me to read them, and Chris had a similar issue during the stream.
There’s so the many, many times where people are talking to Dane, who cannot hear, when he is positions where we could not possibly see their lips move, and thus would have no idea what they are saying. Once I started noticing it, it became a massive distraction.
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