I feel bad about putting this here. A co-worker recommended it to me because they said it personally affected them, but I didn’t get anywhere near as much out of it as they did. Like Unraveled, this was published by EA as part of their EA Originals initiative to fund smaller, more expressive projects.
To be honest, I forgot that The Division 2 came out this year. I even had a group that I was playing it with shortly after it came out.
Since Arena is intrinsically, inherently linked to the goings on in physical, paper Magic: The Gathering, their quality will largely ebb and flow together.
For those of you familiar Sam Barlow’s previous game, Her Story, may or may not even be aware that his latest game in that “genre” came out this year. I was looking out for this game, and I didn’t know it was coming out until the day of.
“A ‘strand’ is a word that describes a connection between people, but the act of being ‘stranded’ is the lack of said connection. I am a deep and meaningful thinker. Please respect me.” – Hideo Kojima, probably.
This wouldn’t even have made the list if it weren’t for the fact that I played on the Switch. Even discounting the well-known technical issues that plagued that version, I remember having an extremely visceral reaction at the texture work on the character models, especially since it didn’t seem like the game was technically demanding enough to warrant such a downgrade.
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