At long last, our time-twisting, dimension-diving adventure has reached its end. And what better place to do so than at the place and moment it all began.
Yes, welcome back to 1996. On an archipelago off the coast of Australia, a mad scientist set upon a plan, building an army of mutated animals to take over the world. One bandicoot is selected to be the general of this army, and thus a blundering hero was born.
It’s up to us to make sure that remains the true course of history.
Thanks to ProsafiaGaming for their footage of the secret endings.
Watching the two Drs. Cortex interact with and play off of each other is some of the best dialogue in the game. Lex Lang once again turns in an incredible performance that captures the bumbling, yet clever and opportunistic nature of the character, and his contrasting younger counterpart.
And honestly, there’s no better way to end a game where “It’s About Time”, than this. In terms of the story, this gives us a strong bookend, where we return to the first scene of the original PS1 classic from a new perspective. For the gameplay, since Crash 1 was infamously difficult, the continual escalation in difficulty is justified. Factor in the element of nostalgia, and the finale could really only be set here.
While I clearly have my criticisms of the game, It’s About Time shows that Toys for Bob have fresh new ideas to bring to the franchise. Given what we’ve seen, I have no doubt that they could make an even better game now.
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