The second exterminator has stepped up to the plate, but he doesn’t get much of a… reaction for us.
Aha. Aha. Aha. Ah-HAAAAH!
I had forgotten how mediocre all of the bosses in this combat-focused Ratchet and Clank game were. None of their attacks are particularly dangerous, and their own health bars melt in no time, even on this higher difficult mode I’ve chosen for myself.
It’s only odd because of Deadlocked’s increased focus on gunplay versus raw platforming. One would expect the Exterminators to have more varied and interesting attack patterns to make them stand out as something other than normal enemies with larger hitboxes and a pile of stats.
Perhaps there just wasn’t enough time to give them the love and care they needed to truly shine.
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