We’ve gotten our bearing in Haven City, met some of the big players in the battle over its future, and started working with some of them to make big moves.
Let’s keep up the pace!
Something that only occurred to me when I was writing this, is that there’s an interesting side effect of having all of these important story bits crammed into such compact cutscenes. When I first played Jak II, I recall not knowing what was going on for most of the game, having much of the text and subtext fly right over my head. Part of that was because I was roughly ten years old when this game came out, but the other part was that if you’re not paying attention, it’s easy to lose important information that will become relevant later on.
Sure, I had a general idea of the key details, but if you asked me then when the Baron’s motivations were or what the political landscape of Haven City was, I wouldn’t know how to answer those questions.
I know them now because I’ve played Jak II countless times, but back then was an entirely different story.
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