We’ve got a lead on a way to infiltrate the Baron’s palace, but it’s not going to be easy. Hopefully, one of our friends has the solution we need.
It wasn’t really until this particular recording block that I started to feel the monotony of the various open-world/vehicle missions inside the city. All of them are generally just minor collection missions that have the added pressure of guards swarming us to do minimal damage. Unless we’re mandated to use one of the Zoomer-type vehicles, almost any car in the game is durable enough that the damage guards do to it won’t add up fast enough to matter.
This game has a ton of strengths, but the vehicle missions lifted off GTA are not one of them.
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