Now that our little stint in the forest has been taken care of, perhaps we’ll learn a bit more about how to get to the Baron’s Palace if we visit our mechanic friend at the race track.
She looks familiar, but I can’t quite put my Keira on it.
Somehow, time had dulled the sense of dread I should have been feeling at starting one of these races. I had completely forgotten how unforgiving they are, especially since even one mistake can be fatal.
It’s almost strange to think that this is the same team that worked on Crash Team Racing, one of my favorite cart racers of all time. I don’t know why they made it so that your zoomer can take damage from bumping into walls, and perform worse as a result. It’s overly punishing when it doesn’t have to be.
Thankfully, Naughty Dog addresses many of the issues with these racing segments when we move into the next game. For now, we’ll just need to bear it.
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