Nothing beats a good in-medias res opening to get audiences hooked into the story. But now that we’ve been reeled in, it’s time to get into the real meat of the story.
Starting with the classic museum heist.
Congratulations to Uncharted 2 for “solving” the problem of every enemy being a racial minority by employing “evil Russian” technology. Now we get to kill white guys without anything that might make them at all relatable in the eyes of early-to-mid 2000s players of first-person shooters.
At least with everything going on in the world as of the time of writing, “evil Russians” managed to age surprisingly well.
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