Things are looking pretty grim between the big evil mutant in our way and the complete lack of resources at our disposal. That said, we still have to make our way through this, so we’re in for a fight.
David Phillips at https://www.twitch.tv/davenscastle
Currently, the most noticeable issue I have with Separate Ways is our extremely limited resource pool. Even in my original run of Resident Evil 4, I never felt like I was running on empty to quite the same degree as I am now. There are few things worse than facing a boss only to realize we have to scramble for ammo just so we have ways of dealing damage.
In all the Resident Evil games I’ve played on stream, I can’t recall ever having that issue before. Though resources can often be tight, especially in the early game, there’s always been enough healing and ammunition in the environment to replenish the reserves lost. Something is off in the way items are being distributed in this expansion, and in the context of the other games, it’s glaringly noticeable.
That said, drops usually grow more plentiful as the campaign goes on and we get access to better equipment, so perhaps our luck is due to change soon.
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