After bring so rudely interrupted by my computer crashing in the middle of our recording, we are back with the final trial of Phoenix Wright: Ace Attorney: Justice for All.
Normally, this would be where I comment on how all of the threads of the case are starting to come together for the big finale where we solve everything, but this time it’s different. We already know everything, including who the culprit is along with how and why he did it. Those threads have already been resolved.
However, there’s still a tension in the air. I don’t think anyone playing this is wondering whether or not Phoenix Wright will find a way to both defeat Matt Engarde and save Maya at the same time. This is exactly the kind of game where everything works out in the end. Instead, the tension comes from figuring out how we’ll thread the needle to get to that point.
And the game is, right now, doing a great job in establishing that tension of we can work through it later.
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