It is done. We have completed our first assassination, and now we must leave Florence for a time. Hopefully, the road is more welcoming than the city.
Something I do appreciate about this game is how Ezio doesn’t start off as an Assassin, and only grows to become one in order to satisfy a need and desire for vengeance. He learns and grows over the course of the game, but at the start he’s working almost purely off of emotion.
It both makes him intensely relatable and understandable, while still leaving him room to have a complete character arc by the time we’re finished with the game. Ubisoft’s development teams captured lighting in a bottle with this character. To this day, very few protagonists in the series can hold a candle to his popularity.
And next time, we’ll continue to explore what gave him that popularity.
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