It’s become clear that we aren’t the only assassins working in Florence. Who better to stop assassins than a better Assassin?
As I’ve alluded to before, this whole section is based off a real life historical event where the Pazzi family and a number of other conspirators, with aid from the pope, attempted to assassinate the heads of the Medici family, who was the reigning political power in Florence. Given the veracity of those facts, it’s not too hard to imagine that, in the context of the game’s fictional conspiracy, the Templars would have been involved. Nor would it be too hard to envision that the Assassins would, in turn, stand against them.
Again, it’s an inspired choice that feels natural when laid out, seamlessly stitching together reality and fantasy into something that could be plausibly integrated into the tapestry of historical-fiction that the series has become since known for. I remember being so interested in the Italian Renaissance after playing through the Ezio trilogy that I used it as the basis for one of my projects in my World History class in college. It’s not a subject commonly taught in American schools, so much of it I had to look into on my own.
In hindsight, it’s pretty cool that a video game is what convinced me to do that.
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