Looks like Desmond’s visions are lasting for longer than 30 seconds. If this was a professional outfit, he might want to see a doctor about that.
But I guess we’ll just have to make it work.
I must admit, I like the scene where Altair does a leap of faith and the camera doesn’t follow him. It’s a good way to use the conceit of the game’s narrative to show how his relationship with Maria has become something more (in the PSP game).
That said, it’s definitely a shame that our time in Venice begins with one of the worst mission types from this era, escorting an NPC who has many 3 lines total that repeat endlessly on loop. We are lucky that this mission is easy, otherwise it could be far more grating on the nerves.
Oh well. At least we’re now in contact with the Thieves’ Guild. Maybe next time they’ll show us that cool move from before.
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