Though we took an ungodly number of casualties, Acharky and I have finished The Casting of Frank Stone. And now, we have thoughts!
(Streamed at https://www.twitch.tv/newdarkcloud)
I’m struggling with my final thoughts. Generally, I tend to judge games based on whether or not they can stand on their own merits, without any secondary reference material. If I was judging by that metric, I would consider The Casting of Frank Stone a failure. If you don’t have at least a passing familiarity of Dead by Daylight and its lore, I’m not convinced there’s enough here for you.
And yet, as someone who only has a passing familiarity, I can say that I had a good time with it. However, a lot of the coolest moments in born form explicit and implicit nods to Dead by Daylight, like when we get our first generator or the strange obsession Frank Stone has with skewering his victims upon hooks. Without that knowledge, my experience would be inferior.
There’s also the lingering issue where the game takes a lot time to truly get going, and by the time it hits its stride the story is already almost over. Even if some mistake cause that, it still means that I personally didn’t get the satisfaction that I was looking for. I’m left wanting because we didn’t get enough time to actually experience the threat of a resurrected Frank Stone.
It’s not the weakest game Supermassive has ever produced, but it’s certainly on the bottom half of their body of work. Not a bad game, but one that left me deeply unsatisfied.
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