The Pope’s forces control and dominate most of Rome, so it’s up to us to chip away at their influence until they are finally made vulnerable.
Streamed at https://www.twitch.tv/newdarkcloud
You may have already begun to notice an issue stemming from the move to yearly releases. With only one team working on an Assassin’s Creed game, the devs didn’t have much time to iterate on and refine what they had in the way they did between the original Assassin’s Creed and Assassin’s Creed 2.
Where AC2 had a story and motivation behind every one of the collectibles, that coherence of vision isn’t so obvious here. By and large, if the player could collect something or perform a side activity in AC2, it was brought back in Brotherhood in a new context, even if said context lacks the narrative connection that it did back in AC2.
Instead of the Armor of Altair, a legendary figure in the history of the Assasssins, we get the Armor of Brutus and his cult of Romulans, which serve as minor antagonists with no genuine connection to Ezio besides the fact that they’re in his way. Instead of rebuilding and restoring our ancestral home in the Villa Auditore, we become real estate tycoons restoring all of Rome and taking a portion of the profits as landlords of the whole city. And as it turns out, there were even MORE TRUTHS buried with the OTHER TRUTHS that we found from Subject 16.
All of it feels more diffuse and less connected than it ever had before, which is why I won’t be as focused on it as I was back in AC2. If we happen to stumble over a few objectives, we might do them. Otherwise, I will do them off camera of not at all.
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