Turns out the witness is a dummy, and he’s talking through a puppet too, but can he puppet his way out of these contradictions?
Probably not, because we’re on the case.
The objection with the engagement ring stands out to be a potential pain point for the case, because if even on a first playthrough it’s not too difficult to put the pieces together in our mind before the game is ready to “accept” it as a valid objection. It’s not a major concern since pressing the puppet on all of his statements will yield the information we need to thread the needle, but one of the worst feelings in a game like this is knowing the answer without knowing what the game counts as submitted the “correct” answer. Normally, there’s enough redundancy built into the case to avoid that problem. This is just one unfortunate exception.
At least there won’t be any other annoyingly vexing mechanics in this trial segment. Right?
Right!?
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