Not only have we recruited a number of new faces to join the Assassins, but we’ve also reconnected with our close friend Leonardo Da Vinci. Sadly, the latter is under unfortunate circumstances in Assassin’s Creed: Brotherhood.
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While none would dare say that a machine gun being invented in 1502 by Leonardo Da Vinci for the pope is anything resembling true history, there is a slight merit to it, at least in the fictional universe of Assassin’s Creed.
It is true that the man was a skilled engineer and inventor. Further, it is also try that between 1502 and 1503, he was hired by the real life Cesare Borgia to work as his personal military engineer. When you factor in that this version of the famous painter had access to knowledge from the Apple of Eden, it’s not terribly far-fetched to believe that he was able to construct these devices. Remembering that this is a work of fiction and not a historical document, it is okay to have such breaks from reality.
The problem is more than the gameplay section that stems from this break doesn’t lead to an interesting gameplay segment. Perhaps this comes from hindsight, but even at the time turret sections were a dime a dozen in games like Uncharted, and I don’t see how it benefits the game to include one here, even if the goal is purely for variety.
What makes the flying machine in Assassin’s Creed 2 such a spectacle is that beyond the gameplay, the flying machine is one of the real life Leonardo Da Vinci’s most famous feats of invention, even if he never saw the device successfully operated in his lifetime. Even for a layman, it’s a part of world history that’s exciting to take part in. This, on the other hand, is just a video game turret, which makes it less worthwhile.
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