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brandon.wp

The Texture Pop: Episode 8: This Is Not a Destiny Podcast

The Texture Pop: Episode 8: This Is Not a Destiny Podcast

I don't know exactly how it happened... but it happened. We brought up Destiny as a one-off joke in the intro, and we somehow spent almost a significant chunk of the podcast talking about it. The best part is that none of us own the game, so we have no reason to really give out our opinion on it....
#75: Are RPGs Even Allowed to Have "Good" Combat?

#75: Are RPGs Even Allowed to Have "Good" Combat?

As I said in last week's post, my free time has been spent playing old PlayStation 2 ATLUS RPGs. Having beaten Devil Summoner, I have been making progress through Digital Devil Saga. However, this is not an Impressions piece on that game as it will take some time to finish, now that college classes...
The Texture Pop: Episode 7: SPACE DRAGONS BRO!

The Texture Pop: Episode 7: SPACE DRAGONS BRO!

The Texture Pop returns for another week of craziness. Everyone showed up for the recording session, so the cast was back to its usual shenanigans, albeit a more muted variety of it.You see, most of us were completely exhausted when we started recording, and that only got worse as the show went on....
Impressions #13: Shin Megami Tensei: Devil Summoner 2: Raidou Kuzunoha Vs. King Abaddon

Impressions #13: Shin Megami Tensei: Devil Summoner 2: Raidou Kuzunoha Vs. King Abaddon

As many of the people who know me are aware, I am what one might consider to be an “ATLUS-faithful”. ATLUS is one of my favorite developers because of how they shamelessly stick to the things that make old-school JRPGs charming, while reinventing the other aspects as they see fit. I make no...
The Texture Pop: Episode 6: Now With 20% More Buttons

The Texture Pop: Episode 6: Now With 20% More Buttons

No guest this week, so it's back to our usual insanity with The Texture Pop. Unfortunately, Garrett could not make it to the recording for personal reasons. Fortunately, the rest of us are completely insane.Also, the reason we get no viewer questions is because last week's cast was so late in...
#74: How Microtransactions Ruined Dead Space 3

#74: How Microtransactions Ruined Dead Space 3

Last week, I detailed many of my thoughts on the distressingly awful Dead Space 3. I had discussed my complaints regarding the combat, the co-op, and the story of the game. What I neglected to talk about was the microtransactions and their negative influence on the game. My thoughts on this...
The Texture Pop: Episode 5: The Late Late Late Show

The Texture Pop: Episode 5: The Late Late Late Show

You guys are probably wondering why it took so long to post this episode. That is a perfectly valid question. The reason for that is that since Sam was late to the recording session, Chris had to take up the slack and perform hosting duties.However, since Sam is the editor as well, Chris had to...
Impressions #12: Dead Space 3

Impressions #12: Dead Space 3

There are great games that I can play over and over again. They do something so right that it is just a joy to keep coming back. Others are merely okay. Products like them are satisfactory throughout the whole of the game, but they do nothing to stand out from the crowd and inspire further...
The Texture Pop: Episode 4: Mugshots

The Texture Pop: Episode 4: Mugshots

I said we were going to try to reduce the length of the podcast this week. I did not say we were going to succeed.The MP3 version of the podcast can be found here.0:00:00 IntroductionsAnd Garrett really hates Windows 8. He is correct in that hatred.0:01:30 Viewer Questions"Do you think Romero...
The Texture Pop: Episode 3: My Favorite Apartment on the Citadel

The Texture Pop: Episode 3: My Favorite Apartment on the Citadel

Before we start, I would like to begin by noting a very interesting trend. One of the more fascinating things I have noticed is that while the annotations for the podcast get tons of views, the podcasts themselves do not. There are several possible reasons for this.1.) The 2-hour+ length of the...
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