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#3: Stick with Your Idea (Or, Why I Hated the Last Half of Mirror's Edge)

#3: Stick with Your Idea (Or, Why I Hated the Last Half of Mirror's Edge)

Every once in awhile, a game comes along that dares to be different. It dares to stand out from its peers and deliver an experience that is unique to the industry. One such game was made by developer DICE and published by EA in late 2008: That game was Mirror's Edge. The premise of Mirror's Edge...
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