Interactive Friction: Far Cry 3: Episode 1: Work on Your Shooting
Welcome to this new joint venture between myself and my cohort Sam Callahan, from The Texture Pop. Those of you who watched shows like Spoiler Warning, or my first such venture, Disclosure Alert, already have an idea of what this will be.
Like those shows, this will be using a Let’s Play format to discuss the many elements of the game. These discussions are completely unscripted, off the cuff conversations, based on what is going on in the game. Spoilers for the game are to be expected as a result. For example, if we end up talking about the game’s ending just because that’s where the conversation is going, we’re going to just let the conversation takes its course.
Our first game, because it’s a game that both of us wished to cover, is Far Cry 3.
Now, without further ado, we present the premiere of Interactive Friction.
I’m going to be honest, the intro cutscene already really made me dislike the protagonist, Jason Brody, and his friend. The kind of people who go out and party all the time, drinking heavily and preforming dumbass stunts, are not the kind of people I like to associate with in real life. I am sure that they aren’t bad people, but they annoy me.
Another thing I want to mention about the primary cast is that it seems like it would make more sense for Grant to have been the protagonist, instead of Jason. After all, he’s a trained soldier for the US Military, back from his tour. He would have already known how to kill, and it would be more fitting for him to be treated as a warrior. Jason’s shift from nobody to warrior is so abrupt that it strains credibility.
On the other hand, Vaas serves as an extremely interesting secondary protagonist. You could be forgiven for thinking he’s the real villain, but he’s not even the second-in-command. The actual villain is significantly less interesting, which makes the second half of the game really unsatisfying.
Another noteworthy thing that we talked about in the episode is how little sense it makes for a slavery/ransom operation this big, who took so many large, noteworthy targets, to remain operational. If they have stayed in Rook Island for so long, they would have been invaded and stopped by various governments long before it got this large.
We also meet Dennis in this episode. This whole scene with Dennis leads to a whole bunch of problems. He gives Jason a tattoo, then says that since he was given a tattoo, he is going to become a legendary warrior. Then, he gives Jason a machete and money for a pistol, because why not.
There’s also a fun fact with the line “You have the right to take my life, but know that I will also take yours.” Originally, Jason was going to go for a pistol he already had on him before Dennis pointed that machete and spoke that line. In that context, the line makes sense. Now, it feels out-of-place, even when you consider how dumb the rest of the scene is.
#82: Kingdom Hearts 2: The Worlds At Large
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All worlds were all once part of a larger, united world.
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Events in the past separated and segregated the worlds, with impassable walls of light.
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“Special help” is required to bypass these walls and travel between worlds.
The Texture Pop: Episode 22: Eat All The Wine
This is an interesting episode. Garrett and Sam were each out for various reasons. (You know how it is with various reasons.) As a result, it was just Chris and I. This is not the first time the two of us have recorded something by ourselves, so we knew we would be able to handle it.
0:00:00 Introduction
We have a new (unknowing) sponsor, in personaforums.txt. I follow a lot of strange “.txt” accounts.
0:01:15 Viewer Questions
The guys who sent in questions this week got shafted a little, because only half the cast was here to answer. Still, Chris and I handled our own. This section went by pretty quick this week.
“I want to know if any of you guys have come into contact with a game called The Zoo Race?”
Like I said in the cast, only from the JonTron video.
“Have any of you guys seen that movie, El Arca?”
Nope. And given what I learned in this podcast, I don’t think I want to.
Remember, if you wish to send in questions, comments, or something you’d like us to talk about, send it into thetexturepop@gmail.com or submit it to one of the group’s various social media accounts. They’ll in the YouTube description.
0:07:00 Gaming News
Aliens: Colonial Marines was pulled off Steam
I wish this was Steam doing something to clean up their storefront. Unfortunately, this is mostly about contract disputes. Those are too messy to really get into, because the legal-speak can be difficult for a non-lawyer like myself to parse. A lot of games are in limbo because of that very thing.
Mighty No. 9 is nearly finished
We discuss a lot in regards to this news.
But I’m genuinely interested in hearing what people think about whether or not Mighty No. 9 is a rip-off of Mega-man or not. It’s an interesting question.
And now I know Inafune didn’t make the franchise, he’s just well-known for his work on it. Good to know.
Final Fantasy XV (and female Cid)
I am personally completely okay with the prospect of a female Cid. The only through-lines with Cid is that there is always a character in Final Fantasy named Cid, and he’s always a technical expert relative to the technology of the world he inhabits. I see no problem with a sex change, providing the other attributes, which are common among Cids, hold.
BTW, Dukes of Hazard was the movie franchise I was thinking of during this segment. I have no idea how I forgot. The outfit brought back memories of seeing those kinds of movies. Watch the trailer in the link above, and you’ll know why.
Awesome Games Done Quick 2015
It’s a spectacle to watch, and still on-going as of the time of this publishing. You guys might be interested in checking it out.
0:29:00 I beat Persona Q: Shadow of the Labyrinth.
For the record, I did not even achieve 100% of the game. I wrote an article about my feelings on the game’s pacing. Overall, it’s a good game, but you need to really like old-school RPG design to enjoy this game. Liking Persona 3 and/or 4 isn’t necessarily enough. It’s mostly a gateway Etrian Odyssey game, with a Persona wrapper.
0:36:30 I watched Kingdom Hearts Re:Coded (via Kingdom Hearts HD 2.5 ReMIX)
It’s so pointless, that I feel extremely annoyed by it’s existence. This should have been a small novella at the most, because there’s not really enough story to justify it. Fortunately, I didn’t have to play it, because 2.5 only has the cutscenes (which is the less painful way to consume this media).
Most Kingdom Hearts fans hate this game for a reason.
It was also 5 hours long, longer than it took me to watch 365/2 Days in 1.5 ReMIX.
0:41:10 I just beat Kingdom Hearts 2: Final Mix (via Kingdom Hearts HD 2.5 ReMIX)
I have gone on record several times, criticizing the writing on Kingdom Hearts 2. Atlantica, for example, is distilled awful in one segment of the game for a variety of reasons. In a more general sense, it went from a Disney-plot with Square-Enix characters to a Square-Enix plot with Disney characters. The difference is noticeable.
But it plays just so well. And there is a ton of new content added to Final Mix. Even people who 100% completed Kingdom Hearts 2 back in the day would be well-served by purchasing the 2.5 ReMIX. It’s worth it for this alone, but the addition of Birth by Sleep makes it a must-buy.
I must also confess that I took the whole “What do they eat?” thing from Shamus Young. I’ve mentioned him before, but you should check it out.
0:54:30 I finished my Holiday Movie Binge
X-Men: Days of Future Past and Kick-Ass were alright movies, but not great.
Guardians of the Galaxy, however, was an awesome movie, and a great finale to my holiday binge.
1:01:50 Chris has been playing more Assassin’s Creed 3.
And I am loving every single complaint he has towards this game.
There are interesting things to it, but most of the game is so terrible that it’s not worth it.
1:08:15 Chris has played Wolfenstein: The New Order.
It is legitimately surprised at how good this game is. As Sam has said before, it almost feels like the Wolfenstein brand name does not severe a game this good. It’s well-written, plays great, and brings up some interesting points.
Still, it does have some flaws, and we call a few of them into attention here.
1:16:00 Chris has been playing Destiny…
…and he enjoys it. And there’s nothing wrong with that. It’s a solid shooter. I can vouch for that from my time with the beta.
It just feels empty. There’s not a lot there. That is the part of the game that is lacking.
There are also just so many strange design decisions. Chiefly among them is the fact that you cannot access the game’s lore in-game. You need to go online to view them. That just doesn’t make sense.
I would love to have been there to see how these design choices were made. It has to be incredibly fascinating.
1:28:20 Wrapping Up.
In which I encourage Chris to embrace his tastes in gaming.
#81: Persona Q: Shadow of the Pacing
The Texture Pop: Episode 21: Legal Podcasting
The Texture Pop turns 21 episodes old this week. As everyone knows, 21 is the legal drinking age in America. As a result, we took the podcast on its first wild party.
That might explain what happens every episode. In other news, Garrett is back, but still kinda sick.
0:00:00 Introduction
Title drop already.
We’ll get to the Far Cry 3 stuff later.
0:02:50 Viewer Questions
“What are some of your favorite overlooked games?”
Dark Cloud 2 is definitely my favorite overlooked game. It takes from so many genres: RPGs, Action-Adventures, Rogue-likes, and Simulation games. It blends them all together so well that it’s amazing.
Wild Arms 3 is another. WA3 does a lot to fix many common problems with JRPGs. Spells have a minimum amount of MP needed to cast them, but they are otherwise free. Characters use Vitality to recover HP after a battle. And there are also the random encounter cancelling mechanics I talked about in the cast.
I’d also like to mention Shadow Hearts as another overlooked game. We’ve talked about it in previous podcasts. Sam’s pick of Atelier Iris reminded me of Mana Khemia: Alchemists of Al-Revis, which I like for similar reasons.
I love questions like this, because they give me opportunities to gush about games I loved from back in the day. You should also pay attention to what the rest of the cast thought. Their picks were as interesting as mine, and it shows you what kind of games we all play.
“Do you guys have an old-school genre of video games that you wish to make a comeback?”
The only things that came to mind are non-Nintendo 3D Platformers. Even then, I’d only like them to make a comeback as smaller, $10-15 budget titles so that they maintain what made them great. This was a difficult question, as there were often many reasons why old genres died out. If they were $60, they’d have to be something like Mirror’s Edge, with very high production values.
“Is there anything you’d like to see/not see in the new StarFox game?”
I had nothing to add here. StarFox isn’t really my area of expertise.
0:34:50 We give Garrett space to better explain his Game of the Year choices from last week.
Since he wasn’t present to do so himself, We tried to do it in his stead, but none of us believe we did his picks justice.
I’m going to let this part stand on its own.
0:42:25 Gaming News
PlayStation Network and Xbox Live got hacked on Christmas Day
The worst part of the whole thing is that the entire reason for the hack is that the hackers thought it was funny. There was no statement to be made. There’s no good reason for hacking into a network anyway, but that just makes it hurt that much more.
It is also interesting to note that Sony was hit much worse than Microsoft. Sony really does not seem to have a solid grasp of cyber-security. They should probably get on that. After all, this is far from the first, or even the biggest, hack they’ve had in recent history.
Hatred reinstated on Steam Greenlight
Since we didn’t talk about it last week with the Game of the Year stuff, we talked about it on this episode instead.
I think an interesting debate over the open-garden versus closed-walls approach to marketplace curation. There are merits to both approaches, but Steam doesn’t really adhere to either philosophy. Were they to show more consistency, I would be okay with their decision. It’s the inconsistency that is the problem.
The argument of censorship is another thing entirely. This isn’t censorship, end of discussion.
1:06:50 Sam played Destiny (on Xbox One).
Such is our fate.
It’s a good shooter, with solid mechanics. There’s just nothing to do with those mechanics.
And nothing to the story at all, except the stuff that you have to look for online.
1:20:00 Garrett has been sick with the flu.
And it sucked. (This is mostly why he couldn’t make the podcast for a while.)
1:25:20 Garrett saw Frozen on Ice
And we also talk about me watching the movie, since I did that this week. It’s a Disney movie. I don’t need to say anything else. I am a sucker for Disney movies, so I loved it. People who dislike Disney movies won’t like it either.
I like how it subverts typical heroic and villainous roles by making the Ice Queen the hero and the stalwart knight the villain.
We also detour to discuss movie theaters and other things movie-related.
The Destiny video we talked about during this segment is here.
1:33:00 Garrett talks computers and Steam Sales.
Windows, computer parts, the works. Not much more to add here.
On the topic on Steam Sales, this current sale (as of the time of writing) hasn’t really been that great. My wallet has been mostly safe. I bought a couple of things, but nothing worth talking about here.
But Chris did…
1:37:30 Chris played The Walking Dead: Season 2.
And he highlights the two biggest problems of the new season.
First, the new cast doesn’t really stand out all that well from every other group of survivors in a generic zombie apocalypse. They don’t feel as interesting as the original group from the first season.
Second, we have already wisened up to the Telltale formula, where none of your choices made a difference. It is more of a movie where you affect the tone of the interactions, for better or worse.
1:43:50 Chris had Christmas Oreos.
So we talk Oreos briefly. It took him a whole three days to do it.
1:46:20 Chris discussed his Christmas haul.
Dragon Age: Inquisition
Wolfenstein: The New Order
Assassin’s Creed 4: Black Flag
The Ratchet and Clank HD Collection
$10 Nintendo EShop Card (for Megaman X on Wii U)
Guilty Gear Xrd
Not a bad haul. A lot of quality games in this assortment.
1:48:10 Chris played the Ratchet and Clank Collection
It is interesting to see how those games evolved over the years. The first game is easily the worst of the three, and they got so much better over time. Even as the worst, it’s still a great Ratchet and Clank game. As they series went on, the developers learned many lessons about both characterization and gameplay. You can see it in the design. The thing we talk about with Ratchet being a huge jerk was one of the biggest problems. Like we said, they performed this same routine better in Tools of Destruction.
The Going Commando/Up Your Arsenal Developer Commentary LP can be found here.
We also discuss HD re-releases in a general sense in this segment.
1:58:50 Chris also got Gears of War: Judgement
He didn’t play it, so we didn’t discuss it. However, we get into a really interesting conversation about the class of games that exist purely to milk a successful franchises. Games like Gears of War: Judgement, God of War: Ascension, and Halo 4. We all know why these games exist, but it doesn’t make it any less annoying.
2:01:10 Chris played a bit of Assassin’s Creed 3.
This is, by far, the worst main series Assassin’s Creed game. He just finished the best part of the game, and it’s all downhill from there.
I absolutely cannot wait until he gets through Sequence 8. Everything after Haytham’s segment was bad, but that segment in particular was awful.
The mission design was bad. The story was bad. The protagonist was boring. It is so terrible. Hearing Chris complain about the game will be Catharsis.
2:05:20 I played more Persona Q.
The biggest issue by far with the game is its pacing. It is about the same length as Persona 3/4, but it is purely dungeon-crawling. You can take breaks to talk to the people in your team, which coincidentally happen to be the best parts of the game.
The combat isn’t even a problem either. It’s fun. The reason the pacing is so bad is because every single floor in the Labyrinth is a massive puzzle that takes about 10 minutes to solve, but about an hour to draw a complete enough map that you can solve it.
2:07:30 I beat both Wolfenstein: The New Order and Far Cry 3.
Which I wrote an article about here. I took a lot from the conversations Sam and I have had in the past when I wrote that.
I spent most of this segment complaining about Far Cry 3, because the story of the game is a bunch of horseshit. Both games play very well. I’d easily recommend them both, but Far Cry 3 grinds my gears. Vaas was easily the best part of the writing. Once he left, the wind was blown right out of the game’s sales.
I find the discussion here, comparing Tomb Raider to Far Cry 3, to be very interesting. There are many parallel’s between those games. And overall, I found Tomb Raider much more palatable. Having said that, there are merits to both games.
2:22:30 I started my Holiday Movie Binge.
Inception
It wasn’t anywhere near as trippy as people said it was. Still, it’s a great movie. Leonardo DeCaprio and Ellen Page pull off great performances.
Scott Pilgrim vs. The World
If you like video games, you’ll get a huge fan of the film. I really liked it. Micheal Cera plays a great maladjusted mid-20s dude.
Captain America: The Winter Soldier
I like the difference in tone this movie had to other Marvel movies. It’s a bit obvious in terms of social commentary, but overall I loved it. It’s still a superhero movie, but a much more “grounded” one.
Frozen
See above.
Thor: The Dark World
Tom Hiddleston is a great Loki. There really is no other person I would have in the role. Aside from his performance, the movie isn’t bad, but it is not as good as the other Marvel movies.
The LEGO Movie
I really enjoyed this movie. Up until the plot twist, it is a very cute movie with great, if obvious, social commentary. Once the plot twist is revealed, it becomes a very emotional story. The movie does so many things right that I would easily recommend it. Everything is awesome!
2:44:30 Wrapping Up.
My Wolfenstein/Far Cry 3 article is here.
Sam’s itch.io article is here.
#80: Far Cry 3 Vs. Wolfenstein: The New Order: A Discussion of Aesops
The Texture Pop Presents: Game of the Year Awards
So, as a relatively new video game podcast, it is required by law (Section 1337: Subsection 707: Article 070) for us to do an end-of-the-year podcast. In order to still keep it in our usual style, we opted to use mostly original “awards”. Also, instead of naming our collective “Best Game Ever”, we instead each have our own list of winners.
Though this podcast is short, it still has our signature style. Also, Garrett was extremely ill before the recording, so he skipped out. However, he did give us a list to read out during the show. Lastly, if I feel the need to, I will try to pick out any honorable mentions and write about them here as well. So, without further ado:
(Note: Persona 3 was not, in fact, the Game of the Year. In fact, we never even mentioned it in the podcast.)
0:00:00 Introduction
My joke here was a not-so-subtle jab at the VGAs from Geoff Keighley, and its commercialist nature.
0:01:20 Our take on 2014.
Overall, it was a pretty disappointing year. We saw a lot of mediocre games, surprisingly bad games, and glitch-prone games. There were many games, but mostly it felt pretty poor.
0:03:55 Best Presentation
My Pick: Transistor
What can I say. It looks gorgeous, it sounds amazing, and it plays smoothly. That soundtrack is so good, that I still listen to it now.
Chris’s Pick: Mario Kart 8
No one can deny that the game looks fantastic. Nintendo games have always looked fantastic. The two biggest things Nintendo always manages to nail is quality in terms of both gameplay and presentation. You can be generally assured that a Nintendo game is a quality game, and Mario Kart 8 is no exception.
Sam’s Pick: The Wolf Among Us
The contrast between the harsher blacks and the more saturated color palette is really eye-catching in terms of visuals. The main theme and the other tracks in the soundtrack really match the tone. With stellar vocal performances, it is no wonder it made Sam’s top pick for Best Presentation.
Garrett’s Pick: Watch_Dogs
I wish Garrett himself could defend this nomination, but I hope we did well in our defense of his pick. The game looks great visually, and the various effects give it a nice look.
0:10:55 Best Character
My Pick: Shay Patrick Cormack (Assassin’s Creed: Rogue)
I find him as a character to be immensely fascinating. He was very fleshed out, and given a believable back-story and character motivations. Many other Assassin’s Creed protagonists felt a bit more one-note, but Shay has a bit more of a personality to him. This is particularly true when you compare him to Arno in Assassin’s Creed: Unity.
Chris’s Pick: Shovel Knight (Shovel Knight)
I cannot add any more to this pick than what Chris said, as I have not played it for myself. I will say though, that to make such an impression without voice acting of any kind is an accomplishment.
Sam’s Pick: BJ Blazkowicz (Wolfenstein: The New Order)
As someone who just played it myself, I can defend this pick. I found him to be a pretty interesting character. Though the game plays like a fun adventure, the character takes himself so seriously that it is appealing in an odd way. He’s more than just a lunkhead.
Garrett’s Pick: Pagan Min (Far Cry 4)
I’m just going to let Sam do the defending here. He knows more than I would.
0:18:55 Most Disappointing Game of the Year
My Pick: Watch_Dogs
I was really, really hoping for more of a stealth/hacking game. I thought doing that in the modern day could be really interesting, so I had high hopes. What I got was an okay, somewhat creative third-person shooter with terrible vehicle sections. It is not a bad game, but I was not satisfied. On top of that, the story and Aiden Pearce were both some of the worst pieces of writing I’ve ever seen.
Sam’s Pick: Middle-Earth: Shadow of Mordor
This is a pretty good pick. Since Sam is such a big fan of The Lord of the Rings, he must have been massively disappointed by the story and how terrible it is. The main quest missions were also really bad, and the environment is a little empty.
Chris’s Pick: Borderlands: The Pre-Sequel
I don’t have much to add, since I’ve pretty much never enjoyed Borderlands. However, this is the first I’ve heard of the game ditching the O2 mechanics at the end of the game. I did not know that you go back to Pandora.
Garrett’s Pick: The Elder Scrolls: Online
I completely forgot that this came out this year. What more do I have to say? This was a terrible slap in the face to all of the fans of the franchise. Considering the subscription fee on top, there’s no wonder people hate it. Excellent pick for this particular award.
0:30:25 Most Underrated Game
My Pick: Middle-Earth: Shadow of Mordor
I understand why Sam hates this game so much. Truly, I can. However, I had a lot of fun with it. Sure, it’s not amazing. But the gameplay is solid and the Nemesis System is extremely interesting.
Chris’s Pick: Hearthstone: Heroes of Warcraft
I’ll just let his discussion of it stand. Again, I didn’t play it.
Garrett’s Pick: Transistor
Critically, though the game did well, people did not like it as much as they did Transistor. It is also not as widespread. Despite that, there is a lot to love. It plays well, and there are many layers to the story.
Sam’s Pick: Titanfall
People quickly moved away from this game after it came out. Though not a bad game, it is one of those “trendy” games that you need to play on launch day, or else don’t waste your time. Since it was multiplayer-only, this was even moreso the case.
My Runners-Up: Assassin’s Creed: Unity and Murdered: Soul Suspect
We talked about it on the show, but Assassin’s Creed: Unity’s technical problems overshadowed all of the good things it did for the series. It was so good at mission design and character customization that I loved it. The side-missions are also really good.
As for Murdered: Soul Suspect, I only thought about it after the show aired. A lot of people wrote off this game when it came out. Although it is really easy, and the “combat” is a pain in the ass, the writing was pretty solid and I grew to like the characters. Also, I’m a sucker for murder-mysteries, so this was up my alley.
0:43:15 Biggest Surprise
My Pick(s): The Walking Dead: Season 2 (and The Wolf Among Us).
I think these two go together because I had the opposite expectation for both games. I expected to fall in love again with The Walking Dead: Season 2, and find The Wolf Among Us pretty mediocre. Instead, The Wolf Among Us greatly impressed me. At the same time, I was underwhelmed by The Walking Dead: Season 2. So yeah, these two picks are together because they’re reasons are very closely related.
Chris’s Pick: Dragon Age: Inquisition
This is Chris’s pick primarily because he was so disappointed with Bioware after Dragon Age 2, Mass Effect 3, and The Old Republic. With Inquisition, it seems like they’ve gotten their mojo back. It’s a good thing to see.
Sam’s Pick: Wolfenstein: The New Order
It plays well, but Sam was more surprised with how serious and grim in terms of the story. It seemed unlike what one could expect of a Wolfenstein game, so it definitely qualifies as “Biggest Surprise”.
Garrett’s Pick: Alien: Isolation
Given how Colonial Marines threw the Aliens license into the ground, this is definitely a good choice.
0:52:53 Game of the Year (of the Century, of the Universe, this year)
Sam’s Pick: Dark Souls 2
I’m honestly surprised at Sam’s apprehension at choosing Dark Souls 2. This has been the game he has come back to over and over again. After losing several saves, and playing tons of it without getting exhausted. The only thing that can stop him from playing Dark Souls 2 is the knowledge that more Dark Souls 2 is coming out soon. That says a lot about the game.
Garrett’s Pick: The Evil Within
I really wish Garrett was there. I don’t feel like we did justice to the defense of his choice.
Chris’s Pick: Hyrule Warriors
Considering the amount of time Chris has spend with Hyrule Warriors, this should come as no surprise. Like Sam and Dark Souls 2, the fact that he has spent so much time with it says a lot about the game itself.
My Pick: Shadowrun: Dragonfall
After playing all sorts of CRPGs, Shadowrun Returns is one of the best ones I have ever played. Dragonfall fixes all of the minor problems I had with it, on top of having an excellent campaign. In terms of CRPGs, it’s the closest thing I will get to perfection.
Assassin’s Creed: Unity and Middle-Earth: Shadow of Mordor were games I did consider, but ultimately their flaws were too great to overcome. Still, I feel they are worth mentioning as solid runners-up.
1:04:43 Best ATLUS Game (That Brandon Has Played This Year)
(This is mostly a joke, referencing the fact that I played so many ATLUS games this year during my “Season of ATLUS”. Still, there’s a point in here somewhere.)
Chris’s Pick: Persona 4 Golden
I did not play Persona 4: Dancing All Night (since it’s not out yet… and I don’t care), so this is the next best thing.
My Pick: Shin Megami Tensei IV
Like I said in the cast, once you can choose skills in fusion inheritance, you don’t want to go back. Plus, the Press Turn System is really good for quick, decisive battles. Lastly, the game improved a lot on old-school ATLUS game design.
Persona 4 Golden was a close runner-up though. Unfortunately, it created Marie. That is unforgivable.
Sam’s Pick: Digital Devil Saga
This was hard, because I didn’t play Persona 3 this year. Still, he made a good choice, with the limited information given.
1:06:45 Good-bye.
#79: Middle-Earth: Shadow of Mordor: Knowing Thy Nemesis (System)
The Texture Pop: Episode 20: Death By A Two Pound M&M
Another week, another podcast. This one is probably one of, if not the best one yet, in my opinion. It encapsulates pretty much everything that we stand for at The Texture Pop.
Garrett once again had to miss out, but he’ll make for it when he gets back! Aside from that, there wasn’t much more unusual activity surrounding this cast. The recording just went particularly well.
0:00:00 Introduction.
Brought to you, as usual, by FFXIIIFanfics.
Co-Sponsored by Hot Pockets.
(Note: The lawyer that resides in my head would like to inform you that we do not actual have any sponsors.)
0:04:59 Gaming News
Rise of the Tomb Raider is published by Microsoft
This and the Street Fight V exclusive story really go hand-in-hand. Neither one really seem logical on the part of the developers. On the surface, they appear to lose much more than they would hope to gain. These two franchise sold very well, so they didn’t have the same excuse Bayonetta 2 did.
DLC Weapons in the Call of Duty: Advance Warfare.
I don’t think we’ll be able to determine how good/bad this is until it’s out. How they implement this will really determine.
Destiny “Strikes” Locked Behind DLC.
Obligatory Destiny reference.
Yes, it’s SHIT! We’re all pretty unanimous on this. It’s astounding how low this game suck, given that Bungie developed it.
This goes into a broader conversation regarding DLC in gaming.
0:28:30 Sam finished Far Cry 4.
Overall, not bad. For better or worse, it is a lot like Far Cry 3. If you enjoyed the last one, you should probably get this one.
0:32:45 Sam finished The Wolf Among Us.
I do feel like my decision to play it as it was released really hurt my enjoyment of the game. It’s a good game, though. I personally found it much stronger than The Walking Dead: Season Two, yet not as strong as The Walking Dead: Season One.
There’s nothing inherently wrong with an episodic release. I just feel that for a murder-mystery, it didn’t work as well as it does for other genres.
But the episodic format does have it’s advantages, as we discuss here.
0:42:30 Sam got further in Dragon Age: Inquisition.
From what I gather, it seems to really improve a lot over the issues I had regarding Origins.
The conversation here regarding RPGs and choices is definitely worth listening to here. We, as people who play lots of games, often see through what they designer is doing. But many people who aren’t as familiar think it’s incredible, because it is.
0:50:45 Sam bought a few games.
Child of Light
The game is boring and the couples are annoying. And since the gimmick is that ALL of the dialogue is in couplets, it really grates on the nerves.
As for the game, I see it’s potential, but I did not find the combat or any of the mechanics interesting.
Still, it’s an Ubi-Art game, so it looks amazing.
Lichdom: Battlemage
Not much to discuss beyond the conversation.
The Vanishing of Ethen Carter
This goes into a good point regarding games that refuse to help you. While games like Myst have a good cult following, there is a reason why they did not catch on too greatly. Games need to offer some form of assistance, even if the player does not have to take it.
As a general rule, if I feel the need to visit GameFAQs, something went wrong.
Need for Speed: Rivals
Not much to say.
0:59:35 I played more Persona Q.
I don’t want to feel bad for Teddie, but the game makes me feel bad for Teddie.
I do like how the game addresses HP/MP management. Thanks to the Sub-Personae, you basically get an amount of house money to spend before using your actual HP/MP. This Gamasutra article goes into more detail.
1:03:45 I beat Middle Earth: Shadow of Mordor.
This Destructiod article explores what I mean when I discuss the tutorials.
As for the Branding, I like the idea. I’ll be posting something more about it this weekend.
I like the mechanics of the game, but the story does leave much to be desired. It’s sloppy writing, and I cannot deny that. Still, the way it plays would still make it worth going through, in my opinion.
It’s weird that Sam and I are reversing our usual roles in this discussion. I like a nice change of pace. He’s right, the main story is a heaping pile of suck. However, the whole package is pretty strong.
1:16:20 I finished watching The X-Files.
Shame that Garrett couldn’t take part in this conversation. Season 7, David Duchovny’s last season as a main cast member, was really the pinnacle of the series. Once he left the cast, it kinda all went downhill. The new guys they brought in weren’t bad, but the magic that Fox Mulder and Dana Scully had was never recovered. The chemistry between Mulder and Scully never really came across with John Dogget and Monica Reyes.
We were probably a little harsh when talking about Dana Scully’s character at the start of this conversation. In the story, Scully often takes a harsher, more skeptical view than she actually has because she feels she needs to balance Mulder’s “Everything is real.” Later, she does the opposite. When John Dogget joins the team, she takes on more extreme “believer” views than she had, to balance out his skepticism. It makes her a lot more interesting than you’d initially be led to believe.
It’s a very interesting series, and the first seven seasons are great. The last two aren’t as good, and the finale was terrible.
(And yes, I was playing Binding of Issac during this recording session.)
1:24:30 Chris finishes college.
Congrats to him!
1:25:30 Chris played more Mario Kart.
Them golden tires.
Them time trials.
Such interesting.
1:32:30 Chris saw a 2-pack of Two-Pound Resse Cups (but didn’t buy it).
And that’s a lot of Resse Cup. You would have to eat it like a Resse Cup Pie.
Kinda makes you reflect on our Hot Pocket conversation at the start, doesn’t it.
We talk about all sorts of sweets and candy and other sweet food “stuff” in this segment.
TITLE DROP!
1:40:50 Chris talks pizza.
And he had a LOT of pizza, with buffalo wings.
Chris has a much greater iron stomach than I do.
We also get into a discussion about water and soda prices, and the difference between Coke and Pepsi.
Another discussion regarding movies and my Holiday Movie Habits ensues.
1:49:00 ASSASSIN’S CREED 3 IS SHIT!
We mostly just shift into a general discussion about the whole franchise at this point, so it’s worth labeling as it’s own segment.
Then we just talk about Ubisoft in general.
1:53:30 Wrapping up.
And next week will be our Unconventional Games of the Year (That Are Worth Talking About) Commercials…. um… AWARD SHOW! See you then!