The Texture Pop Presents: Game of the Year Awards
So, as a relatively new video game podcast, it is required by law (Section 1337: Subsection 707: Article 070) for us to do an end-of-the-year podcast. In order to still keep it in our usual style, we opted to use mostly original “awards”. Also, instead of naming our collective “Best Game Ever”, we instead each have our own list of winners.
Though this podcast is short, it still has our signature style. Also, Garrett was extremely ill before the recording, so he skipped out. However, he did give us a list to read out during the show. Lastly, if I feel the need to, I will try to pick out any honorable mentions and write about them here as well. So, without further ado:
(Note: Persona 3 was not, in fact, the Game of the Year. In fact, we never even mentioned it in the podcast.)
0:00:00 Introduction
My joke here was a not-so-subtle jab at the VGAs from Geoff Keighley, and its commercialist nature.
0:01:20 Our take on 2014.
Overall, it was a pretty disappointing year. We saw a lot of mediocre games, surprisingly bad games, and glitch-prone games. There were many games, but mostly it felt pretty poor.
0:03:55 Best Presentation
My Pick: Transistor
What can I say. It looks gorgeous, it sounds amazing, and it plays smoothly. That soundtrack is so good, that I still listen to it now.
Chris’s Pick: Mario Kart 8
No one can deny that the game looks fantastic. Nintendo games have always looked fantastic. The two biggest things Nintendo always manages to nail is quality in terms of both gameplay and presentation. You can be generally assured that a Nintendo game is a quality game, and Mario Kart 8 is no exception.
Sam’s Pick: The Wolf Among Us
The contrast between the harsher blacks and the more saturated color palette is really eye-catching in terms of visuals. The main theme and the other tracks in the soundtrack really match the tone. With stellar vocal performances, it is no wonder it made Sam’s top pick for Best Presentation.
Garrett’s Pick: Watch_Dogs
I wish Garrett himself could defend this nomination, but I hope we did well in our defense of his pick. The game looks great visually, and the various effects give it a nice look.
0:10:55 Best Character
My Pick: Shay Patrick Cormack (Assassin’s Creed: Rogue)
I find him as a character to be immensely fascinating. He was very fleshed out, and given a believable back-story and character motivations. Many other Assassin’s Creed protagonists felt a bit more one-note, but Shay has a bit more of a personality to him. This is particularly true when you compare him to Arno in Assassin’s Creed: Unity.
Chris’s Pick: Shovel Knight (Shovel Knight)
I cannot add any more to this pick than what Chris said, as I have not played it for myself. I will say though, that to make such an impression without voice acting of any kind is an accomplishment.
Sam’s Pick: BJ Blazkowicz (Wolfenstein: The New Order)
As someone who just played it myself, I can defend this pick. I found him to be a pretty interesting character. Though the game plays like a fun adventure, the character takes himself so seriously that it is appealing in an odd way. He’s more than just a lunkhead.
Garrett’s Pick: Pagan Min (Far Cry 4)
I’m just going to let Sam do the defending here. He knows more than I would.
0:18:55 Most Disappointing Game of the Year
My Pick: Watch_Dogs
I was really, really hoping for more of a stealth/hacking game. I thought doing that in the modern day could be really interesting, so I had high hopes. What I got was an okay, somewhat creative third-person shooter with terrible vehicle sections. It is not a bad game, but I was not satisfied. On top of that, the story and Aiden Pearce were both some of the worst pieces of writing I’ve ever seen.
Sam’s Pick: Middle-Earth: Shadow of Mordor
This is a pretty good pick. Since Sam is such a big fan of The Lord of the Rings, he must have been massively disappointed by the story and how terrible it is. The main quest missions were also really bad, and the environment is a little empty.
Chris’s Pick: Borderlands: The Pre-Sequel
I don’t have much to add, since I’ve pretty much never enjoyed Borderlands. However, this is the first I’ve heard of the game ditching the O2 mechanics at the end of the game. I did not know that you go back to Pandora.
Garrett’s Pick: The Elder Scrolls: Online
I completely forgot that this came out this year. What more do I have to say? This was a terrible slap in the face to all of the fans of the franchise. Considering the subscription fee on top, there’s no wonder people hate it. Excellent pick for this particular award.
0:30:25 Most Underrated Game
My Pick: Middle-Earth: Shadow of Mordor
I understand why Sam hates this game so much. Truly, I can. However, I had a lot of fun with it. Sure, it’s not amazing. But the gameplay is solid and the Nemesis System is extremely interesting.
Chris’s Pick: Hearthstone: Heroes of Warcraft
I’ll just let his discussion of it stand. Again, I didn’t play it.
Garrett’s Pick: Transistor
Critically, though the game did well, people did not like it as much as they did Transistor. It is also not as widespread. Despite that, there is a lot to love. It plays well, and there are many layers to the story.
Sam’s Pick: Titanfall
People quickly moved away from this game after it came out. Though not a bad game, it is one of those “trendy” games that you need to play on launch day, or else don’t waste your time. Since it was multiplayer-only, this was even moreso the case.
My Runners-Up: Assassin’s Creed: Unity and Murdered: Soul Suspect
We talked about it on the show, but Assassin’s Creed: Unity’s technical problems overshadowed all of the good things it did for the series. It was so good at mission design and character customization that I loved it. The side-missions are also really good.
As for Murdered: Soul Suspect, I only thought about it after the show aired. A lot of people wrote off this game when it came out. Although it is really easy, and the “combat” is a pain in the ass, the writing was pretty solid and I grew to like the characters. Also, I’m a sucker for murder-mysteries, so this was up my alley.
0:43:15 Biggest Surprise
My Pick(s): The Walking Dead: Season 2 (and The Wolf Among Us).
I think these two go together because I had the opposite expectation for both games. I expected to fall in love again with The Walking Dead: Season 2, and find The Wolf Among Us pretty mediocre. Instead, The Wolf Among Us greatly impressed me. At the same time, I was underwhelmed by The Walking Dead: Season 2. So yeah, these two picks are together because they’re reasons are very closely related.
Chris’s Pick: Dragon Age: Inquisition
This is Chris’s pick primarily because he was so disappointed with Bioware after Dragon Age 2, Mass Effect 3, and The Old Republic. With Inquisition, it seems like they’ve gotten their mojo back. It’s a good thing to see.
Sam’s Pick: Wolfenstein: The New Order
It plays well, but Sam was more surprised with how serious and grim in terms of the story. It seemed unlike what one could expect of a Wolfenstein game, so it definitely qualifies as “Biggest Surprise”.
Garrett’s Pick: Alien: Isolation
Given how Colonial Marines threw the Aliens license into the ground, this is definitely a good choice.
0:52:53 Game of the Year (of the Century, of the Universe, this year)
Sam’s Pick: Dark Souls 2
I’m honestly surprised at Sam’s apprehension at choosing Dark Souls 2. This has been the game he has come back to over and over again. After losing several saves, and playing tons of it without getting exhausted. The only thing that can stop him from playing Dark Souls 2 is the knowledge that more Dark Souls 2 is coming out soon. That says a lot about the game.
Garrett’s Pick: The Evil Within
I really wish Garrett was there. I don’t feel like we did justice to the defense of his choice.
Chris’s Pick: Hyrule Warriors
Considering the amount of time Chris has spend with Hyrule Warriors, this should come as no surprise. Like Sam and Dark Souls 2, the fact that he has spent so much time with it says a lot about the game itself.
My Pick: Shadowrun: Dragonfall
After playing all sorts of CRPGs, Shadowrun Returns is one of the best ones I have ever played. Dragonfall fixes all of the minor problems I had with it, on top of having an excellent campaign. In terms of CRPGs, it’s the closest thing I will get to perfection.
Assassin’s Creed: Unity and Middle-Earth: Shadow of Mordor were games I did consider, but ultimately their flaws were too great to overcome. Still, I feel they are worth mentioning as solid runners-up.
1:04:43 Best ATLUS Game (That Brandon Has Played This Year)
(This is mostly a joke, referencing the fact that I played so many ATLUS games this year during my “Season of ATLUS”. Still, there’s a point in here somewhere.)
Chris’s Pick: Persona 4 Golden
I did not play Persona 4: Dancing All Night (since it’s not out yet… and I don’t care), so this is the next best thing.
My Pick: Shin Megami Tensei IV
Like I said in the cast, once you can choose skills in fusion inheritance, you don’t want to go back. Plus, the Press Turn System is really good for quick, decisive battles. Lastly, the game improved a lot on old-school ATLUS game design.
Persona 4 Golden was a close runner-up though. Unfortunately, it created Marie. That is unforgivable.
Sam’s Pick: Digital Devil Saga
This was hard, because I didn’t play Persona 3 this year. Still, he made a good choice, with the limited information given.
1:06:45 Good-bye.
#79: Middle-Earth: Shadow of Mordor: Knowing Thy Nemesis (System)
The Texture Pop: Episode 20: Death By A Two Pound M&M
Another week, another podcast. This one is probably one of, if not the best one yet, in my opinion. It encapsulates pretty much everything that we stand for at The Texture Pop.
Garrett once again had to miss out, but he’ll make for it when he gets back! Aside from that, there wasn’t much more unusual activity surrounding this cast. The recording just went particularly well.
0:00:00 Introduction.
Brought to you, as usual, by FFXIIIFanfics.
Co-Sponsored by Hot Pockets.
(Note: The lawyer that resides in my head would like to inform you that we do not actual have any sponsors.)
0:04:59 Gaming News
Rise of the Tomb Raider is published by Microsoft
This and the Street Fight V exclusive story really go hand-in-hand. Neither one really seem logical on the part of the developers. On the surface, they appear to lose much more than they would hope to gain. These two franchise sold very well, so they didn’t have the same excuse Bayonetta 2 did.
DLC Weapons in the Call of Duty: Advance Warfare.
I don’t think we’ll be able to determine how good/bad this is until it’s out. How they implement this will really determine.
Destiny “Strikes” Locked Behind DLC.
Obligatory Destiny reference.
Yes, it’s SHIT! We’re all pretty unanimous on this. It’s astounding how low this game suck, given that Bungie developed it.
This goes into a broader conversation regarding DLC in gaming.
0:28:30 Sam finished Far Cry 4.
Overall, not bad. For better or worse, it is a lot like Far Cry 3. If you enjoyed the last one, you should probably get this one.
0:32:45 Sam finished The Wolf Among Us.
I do feel like my decision to play it as it was released really hurt my enjoyment of the game. It’s a good game, though. I personally found it much stronger than The Walking Dead: Season Two, yet not as strong as The Walking Dead: Season One.
There’s nothing inherently wrong with an episodic release. I just feel that for a murder-mystery, it didn’t work as well as it does for other genres.
But the episodic format does have it’s advantages, as we discuss here.
0:42:30 Sam got further in Dragon Age: Inquisition.
From what I gather, it seems to really improve a lot over the issues I had regarding Origins.
The conversation here regarding RPGs and choices is definitely worth listening to here. We, as people who play lots of games, often see through what they designer is doing. But many people who aren’t as familiar think it’s incredible, because it is.
0:50:45 Sam bought a few games.
Child of Light
The game is boring and the couples are annoying. And since the gimmick is that ALL of the dialogue is in couplets, it really grates on the nerves.
As for the game, I see it’s potential, but I did not find the combat or any of the mechanics interesting.
Still, it’s an Ubi-Art game, so it looks amazing.
Lichdom: Battlemage
Not much to discuss beyond the conversation.
The Vanishing of Ethen Carter
This goes into a good point regarding games that refuse to help you. While games like Myst have a good cult following, there is a reason why they did not catch on too greatly. Games need to offer some form of assistance, even if the player does not have to take it.
As a general rule, if I feel the need to visit GameFAQs, something went wrong.
Need for Speed: Rivals
Not much to say.
0:59:35 I played more Persona Q.
I don’t want to feel bad for Teddie, but the game makes me feel bad for Teddie.
I do like how the game addresses HP/MP management. Thanks to the Sub-Personae, you basically get an amount of house money to spend before using your actual HP/MP. This Gamasutra article goes into more detail.
1:03:45 I beat Middle Earth: Shadow of Mordor.
This Destructiod article explores what I mean when I discuss the tutorials.
As for the Branding, I like the idea. I’ll be posting something more about it this weekend.
I like the mechanics of the game, but the story does leave much to be desired. It’s sloppy writing, and I cannot deny that. Still, the way it plays would still make it worth going through, in my opinion.
It’s weird that Sam and I are reversing our usual roles in this discussion. I like a nice change of pace. He’s right, the main story is a heaping pile of suck. However, the whole package is pretty strong.
1:16:20 I finished watching The X-Files.
Shame that Garrett couldn’t take part in this conversation. Season 7, David Duchovny’s last season as a main cast member, was really the pinnacle of the series. Once he left the cast, it kinda all went downhill. The new guys they brought in weren’t bad, but the magic that Fox Mulder and Dana Scully had was never recovered. The chemistry between Mulder and Scully never really came across with John Dogget and Monica Reyes.
We were probably a little harsh when talking about Dana Scully’s character at the start of this conversation. In the story, Scully often takes a harsher, more skeptical view than she actually has because she feels she needs to balance Mulder’s “Everything is real.” Later, she does the opposite. When John Dogget joins the team, she takes on more extreme “believer” views than she had, to balance out his skepticism. It makes her a lot more interesting than you’d initially be led to believe.
It’s a very interesting series, and the first seven seasons are great. The last two aren’t as good, and the finale was terrible.
(And yes, I was playing Binding of Issac during this recording session.)
1:24:30 Chris finishes college.
Congrats to him!
1:25:30 Chris played more Mario Kart.
Them golden tires.
Them time trials.
Such interesting.
1:32:30 Chris saw a 2-pack of Two-Pound Resse Cups (but didn’t buy it).
And that’s a lot of Resse Cup. You would have to eat it like a Resse Cup Pie.
Kinda makes you reflect on our Hot Pocket conversation at the start, doesn’t it.
We talk about all sorts of sweets and candy and other sweet food “stuff” in this segment.
TITLE DROP!
1:40:50 Chris talks pizza.
And he had a LOT of pizza, with buffalo wings.
Chris has a much greater iron stomach than I do.
We also get into a discussion about water and soda prices, and the difference between Coke and Pepsi.
Another discussion regarding movies and my Holiday Movie Habits ensues.
1:49:00 ASSASSIN’S CREED 3 IS SHIT!
We mostly just shift into a general discussion about the whole franchise at this point, so it’s worth labeling as it’s own segment.
Then we just talk about Ubisoft in general.
1:53:30 Wrapping up.
And next week will be our Unconventional Games of the Year (That Are Worth Talking About) Commercials…. um… AWARD SHOW! See you then!
The Texture Pop: Episode 19: I Just Want to Cheat on Myself! Is That So Hard!?
We have a very unique guest with us today. Adonisus, or as you might know him “That one guy who always sends in viewer questions.” He has one of the more unique voices on the cast.
Garrett wasn’t feeling well, so he skipped out.
Aside from that, you probably won’t find anything strange about the podcast. It’s shorter than usual, but contains everything you’ve come to expect.
0:00:00 Introduction
And yet another quote from FFXIII Fanfics.
0:01:17 Gaming News
The VGA Awards was our biggest story of the day. It is was certainly better than previous VGAs, but it still has that VGA soul that I disliked from the Spike awards.
This was completely independent of Spike, and it wasn’t even broadcasted on television, so I don’t know why this turned out the way it did.
I have nothing further to add to this conversation. It was very comprehensive.
We also detoured briefly to discuss Assassin’s Creed: Unity again. To be fair, we had yet to release our last podcast when we recorded this, so many of my thoughts on the game were unknown. These were fair questions to ask.
Afterward, we discussed the PlayStation Experience. Though I have since watched the keynote, my knowledge at the time of this recording was only limited to second hand accounts, so my input was limited. Now that I have watched it, my opinions are parallel to the others. Destiny, once again, gets mentioned.
The Street Fighter V announcement was also part of the PS Exp. What I suspect is going to happen is that Capcom is going to release vanilla SF V to PS4, but later “Super/Ultra” editions will go to all major consoles and PC.
0:29:45 Adonisus got a Wii U.
And we discuss a lot of the good games that are either already out on the Wii U, and coming out for the holiday season.
0:37:50 We discover Adonisus is from Macon, Georgia.
So we talk about the game, because there was no comic or TV show ever.
I really don’t think of the comics or TV show when talking about The Walking Dead. They don’t even come up in my mind.
As for the location. It’s Georgia. Listeners already know what I feel about Georgia.
0:43:10 Adonisus played Dragon Age: Inquisition.
Recent Bioware games have this problem where they are all extremely polarizing. Either you love them, or hate them without any real middle ground. Our discussion at the beginning of this segment is indicative of them.
Still, from what I hear, there is a lot to like about Inquisition. A lot of people enjoy it and I can see why. Hopefully, I will get Dragon Age 2 out of the way so that I can get to it soon.
Sam and Chris asked me about why I like Leliana so much. I think that it just came down to the fact that she’s my type. I like girls that are sweet, but able to handle themselves just fine. Leliana is that kind of girl. There’s really nothing more to it.
I also like her backstory of being betrayed and going to the church for salvation. I’m not a religious person, but I find those characters interesting.
0:59:30 Sam played South Park: The Stick of Truth.
And not much more to say other than that it’s okay. A bit of a shame, really.
1:00:20 Sam got to meet George Weidman aka Super Bunny Hop
If you haven’t seen any of Super Bunny Hop’s videos, you should watch some of them. They tend to be very informative and interesting for the kind of people who would read this blog or watch the podcast. Check him out.
Since they played Super Smash Bros. and Super Mario 3D World, we spent most of this segment talking about those games.
1:10:20 Chris has been prepping for college finals.
And everyone knows how painful they are. I just finished mine a few days ago as of the time of writing.
1:13:00 Chris got the golden kart in Mario Kart.
Yay, him!
“[Mario Kart’s] Grand Prix is very much like a Rogue-like.”
1:17:00 Chris talks about the new South Park episode.
It was about YouTubers and Let’s Plays. They had PewDiePie in the episode as a character.
I don’t watch South Park, so I’ve not much to say about it.
We also use this segment to discuss the virtue of LPs, and how they can help us preserve older games. After all, our computer’s might not be able to run many games after years of innovation.
I also have my own unfinished LP series, Disclosure Alert, which you can watch. It was mentioned in the episode.
1:27:00 I played more Persona Q.
Going back to Persona Q 2: The Reckoning (God Damn It!)
Naoto is Yu Narukami’s destined waifu. I will not hear any objections.
1:30:30 I played Shadows of Murder (Middle-Earth: Shadow of Mordor)
It is a great game bound to a really boring story. From a system’s perspective, this is an amazing game worthy of Game of the Year. However, the plot lacks any form of self-awareness and there’s nothing noteworthy going on. It feels a lot like a tutorial for the game proper, which is the Nemesis System.
Which is by far the most interesting aspect of the game. The developers managed to create a way for enemies to grow and evolve, memorizing and learning from past events, growing in power, and becoming your rival.
1:40:00 We talk a little about This War of Mine.
Hearing the comparisons of people who have been in similar real world events to those in the game is really fascinating. When it comes down to it, people are very cooperative, and games don’t tend to allow that.
1:45:30 Wrapping up, but first viewer questions.
“Did you guys read the novel, ‘Ready Player One’?”
Nope.
“Do you guys miss having an adventure mode in the new Smash Bros.?”
That’s a question the others are better off answering.
We kinda just end afterward.
#78: Assassin's Creed: Unity: Giving Players Freedom
The Texture Pop: Episode 18: Going Back to Persona Q
Happy late Thanksgiving from the Texture Pop! We recorded this on the Saturday after Black Friday, so we hope that you were in good spirits to the kickoff of the Holiday Season! We, as usual, were completely out of control.
When playing on my Vita, I was always constantly trying to minimize screen glare from the sunlight, which really hindered my experience. Further, the screen made some details hard to see even in ideal situation. Just moving to the TV in my room solved a lot of my problems.
But even then, the PS4 controller is so much more suited to playing the game than either KB&M or the Vita. Really, I would say that’s the ideal way to play. Either that, or with a controller on the PC. Do not use KB&M, it will hurt you physically.
As on the time of this release, it is no longer free on PS+.
And you’ll quickly see how we came up with this episode’s title.
Also, I should not play games in the middle of the cast.
Going back to Persona Q:
If you like Persona 3 and/or Persona 4, this is a game that you need to play. Even if you dislike the Etrian Odyssey stuff, the rest of the package is so great that it is easily worth the asking price. You won’t regret it. It feels a lot like an old-school JRPGs, for better or worse. However, someone like myself would be totally fine.
I actually made a mistake in this. I said that Zen/Rei get refunded for their SP they use for exploiting weaknesses. I was wrong, they actually have a skill that regenerates their SP as they walk around the map.
(My opinion does not reflect those of my employer.)
For the record, I work retail. (Also, this was recorded on the Saturday after Black Friday.) I worked three shifts from the end of Thanksgiving to the end of the Saturday afterward. It was not great.
Black Friday is an interesting subject to think about, because really wants to do it. It’s just the natural consequence of the fact that nobody wants to shop before Thanksgivings, but everyone wants to buy tons of stuff immediately afterward. Shamus Young wrote a really interesting piece on the matter.
2:12:20 Sam played Hatsune Miku… something or other.
You know how it is.
2:13:00 Sam played more Far Cry 4.
And this kinda speaks to the Ubisoft formula. They prefer, for better or worse, small iterations as opposed to large changes. Assassin’s Creed, Far Cry, and even Watch_Dogs show how similar the Ubisoft open-worlds are.
If you liked Far Cry 3, you’ll like Far Cry 4. If you didn’t like Far Cry 3, you won’t like Far Cry 4. It is as simple as that.
2:24:10 Sam played Assassin’s Creed: Unity.
I am really glad that Sam got the chance to play Unity. The reason is that I have noticed that my viewpoint regarding video games is very critical. Sam is much more optimistic and positive in his viewpoints. As a result, I can play off him and we can talk much more about the positives of the game much more than I’d be able to talk about alone.
Because there is a lot of good to talk about. The character customization is great. The equipment and character development are great. And the assassinations are… amazing. I would almost recommend the game for the assassination missions alone.
So yeah, go optimism!
Sam’s article about buying games on launch is here.
In response to Chris’s question, if Unity would have been better after one extra year, I would say “No”, with a caveat. While many technical issues would have likely been resolved in that year, I would posit that many of the fundamental issues I have with the game would still be present. This is because they mostly come down to design decisions, which I talked about here.
2:53:00 Wrapping Up
And we plan stuff regarding future shows on the air. Such professional!
#77: Assassin's Creed: Unity: The Broken Shell
#76: Assassin's Creed: Rogue: A Change in Perspective
The Texture Pop: Episode 17: Ubi-bros
Unfortunately, Garrett wasn’t feeling very well when we recorded this podcast, so he skipped out. He’ll be back next week, but in the meantime the rest of us recorded our usual shenanigans… and called it an episode of The Texture Pop.
BTW, we also had no viewer questions this week. Don’t forget to send yours in at thetexturepop@gmail.com .
0:00:00 Introduction
Anime discussions go on. I both show how much I know and how much I don’t know about anime. Also, I hijack the host-gig to get this shit started.
0:04:20 Sam talks about some strange idea he got.
It sounds spoopy.
Then we discuss humping monitors?
0:08:30 We struggle to talk about gaming news.
Remember, we are a video game podcast. This should theoretically be easy.
We discuss new releases.
Jim Sterling going indie also came up in conversation, along with its potential implications.
0:17:50 Fuck it! Let’s talk about Assassin’s Creed: Unity (and start my turn).
It is amazing how it does some things very well, and other things so terribly poorly. It is worth noting though, that there is merit to AC: Unity. It’s not irredeemable, but they really will need to step their game up in order to make up for this game’s flaws.
Really, this conversation stands on its own. There is no need for me to add anything more to it. Besides, a Press Start to Discuss column will come out in the next few weeks about it, so I can discuss more then.
0:48:50 I also played Assassin’s Creed: Rogue.
And if you enjoyed Black Flag, there is a high chance you’ll like Rogue. In the way Unity draws much from AC2, Rogue draws much from Black Flag.
Aside from that, the plot is just so much more interesting in Rogue than it was in Unity, that I am surprised that this wasn’t the main attraction.
0:59:30 Chris got Super Smash Bros. for Wii U.
And was tempted by Amiibo. After all, we know his history with Disney Infinity. Honestly, the Amiibo’s seem pretty worthless to me. Then again, I’ve never been a huge Nintendo-guy.
On the other hand, the game itself is excellent. Not much more I can add to the conversation here.
1:24:30 Sam has been playing Far Cry 4.
It sounds to me, like FC4 fell victim to what seems to be Ubisoft’s new business model. That model is “make the next game almost exactly like the last one, doing little to change things up”. It’s working, but I doubt it will be sustainable.
It’s basically Ubisoft game.
1:41:15 Sam played Dragon Age: Inquisition.
I know I’ve repeatedly said that I hated Origins. However, if I am being honest, I am intrigued by Inquisition. What I’ve seen looks interesting enough to play on Easy. Again, I have not played it, so I comment no further.
2:04:00 Sam picked up a new Hatsune Miku: The New One.
And we talk about anime… again.
2:13:40 Wrapping Up.
And I talk about renovating cafes.
And don’t forget: thetexturepop@gmail.com