The Texture Pop: Episode 13: Spoopy
As the Halloween episode, we considered it very important that we don’t talk at all about Halloween and act like the holiday doesn’t exist.
Instead, we decided to do our usual antics.
0:00:00 Introductions
We never did discover Chris’s joke. It was probably about ethics in game journalism.
As a podcast about gaming should, we begin by talking about Mountain Dew and Doritos (and Soulless Geoff Keighley). Literally 10 minutes were spent on this topic.
Call of Duty also comes up in this conversation.
0:10:05 Garrett saw Gone Girl.
It was super good. I don’t know movies very well. Also, we make fun of Tyler Perry.
0:12:10 Garrett apparently went to his sister’s school.
We’re not sure if it was, in fact, his sister’s school, but there is a high likelihood.
0:14:45 Garrett plays more League of Legends.
Which I’m sure none of you are surprised by.
0:16:50 Garrett talks Game Design Class.
And I don’t have more to say about it.
0:18:45 Garrett is getting into Magic: The Gathering.
Which leads into a conversation about TCGs and video games. When you think about it, it is amazing how much money is being made off of what is essential small pieces of cardboard.
Even if I wanted to get back into Yu-Gi-Oh, I fear that the game has evolved so much that I wouldn’t be able to keep up. Like Chris, I would pretty much only go for a digital/virtual card game nowadays. It is the only way to keep my costs down.
Man, I spent way too much of my parent’s money on Yu-Gi-Oh in retrospect.
0:25:00 Garrett discusses his 360 exploits.
And brings out Sam’s PC elitism by mentioning that he plays better on a controller than a KB&M. It’s adorable.
I love that you can’t see the visual joke on our audio-only podcast.
0:31:15 Viewer Questions
And the fact that Sam is no longer the only one to have access to the e-mail is confusing him.
“Have you guys heard about the controversy over the indie game, Hatred?”
Yes, I have. It looks so pointless. I just don’t get it, and have nothing further to say on it beyond what was said on the podcast. Having said, this game came out at a terrible time, when the industry’s reputation has been shot by recent events. We need to rebuild our credibility, not shatter it further.
“Have any of you guys played the old Ninja Gaiden games?”
I have, but I am really bad at them. The only game I played in the franchise is Ninja Gaiden Sigma. I died… a lot.
Chris is in a much better position to talk about them than I would be.
0:45:20 I played Shin Megami Tensei: Nocturne.
After all of the SMT games that I have played in the past few months, it is of no surprise that the other guys are getting confused by all of them.
An impressions piece on Nocturne will be released in the next few days. Expect an impressions piece on it in the next few days. My explanations on the cast we’re great, so I hope that piece will better clarify my thoughts.
Yeah. Interesting, if niche, game.
The article on Persona 3/4 that Sam is referring to is this one that I wrote.
1:01:00 I played Shin Megami Tensei IV.
The big thing I am noticing in SMT IV is that ATLUS has finally been clued in to the fact that literally no one liked how fusion was strongly linked to needed to deal with the random number gods.
Which is a good thing. It saves the player a lot of time and patience.
Having said that, this is still an SMT game. Do not expect the game to give a shit about your pansy ass.
That comment on Persona being SMT-lite really isn’t a joke. The original intention behind the Persona franchise was to make a more beginner-friendly SMT game. It did not succeed.
Technical difficulties were experienced.
1:11:50: Chris has been playing Hyrule Warriors.
And, very briefly, goes into a rant about how Dynasty Warriors gets a bad rap. I tend to agree with him on that, personally. Yeah, the Warriors games are stupid fun, but stupid fun is fun nonetheless. I even find myself enjoying them when I play them, as rare as those occasions are.
I sincerely wonder if Ganondorf being the bad guy is a spoiler. It is a lot like Mario and Bowser, where it would be more surprising to not have him as the villain. At the same time, some people might be upset at finding that out.
Aside from that, I have not much more to add to the conversation in the cast.
1:30:10 Sam was selling furniture.
Which gives me a pun opportunity.
1:32:10 Sam plays Adventure Express (by Adult Swim Games)
And it’s freemium. Interestingly enough, it reminds me of Marvel Puzzle Quest.
1:33:50 Sam tried a game called Out There.
Not much to say.
1:35:50 Sam played a game called Device Six.
Again, not much more to add beyond what was said.
The trailer Sam was referring to is here.
1:42:50 Sam picked up Shadow of Mordor.
One of the rare times where you’ll hear negative critiques of the game.
1:47:30 Sam talks with my game design buddies about indie games.
I honestly did not know my friend Javy was designing his own games. One of the ones Sam was talking about is this one. The site Sam says Javy referring him to was this one.
Javy himself is a pretty cool dude, that I talk games with all the time. You can follow him on Twitter. When Bioshock: Infinite was released, I did a Spoiler-Cast with Javy and our mutual friend Marc Price after we had all finished it. You can find that here.
1:53:00 Wrapping up.
My Impressions of Project X Zone are here.
And Sam’s website is here.
Impressions #17: Project X Zone
The Texture Pop: Episode 12: Project Hate Zone
Sam was busy for this recording, so he had to miss out. At the same time, Garrett had some things to do, so he was a little late to the record. This left Chris and I to start the podcast by ourselves. If it sounds a little quieter than usual, that’s why.
Also, the reason this podcast is as short as it is is because we were trying to cut out podcast down to a more manageable length. As a result, each of us only had a time limit of roughly 20 minutes for our respective segments. I really like this, as both a participant and viewer (after all, I have to watch the episodes myself to write the annotations), because it forces us to talk about our big topics first, streamlining the whole production. At the same time, there is more than enough room for our usual shenanigans.
0:00:00 Introduction
In which I teach Chris about geography.
0:03:25 I wanted to discuss GamerGate, because I felt like we had to.
Commenting on this story.
Honestly, I haven’t much more to add to this whole thing. It’s getting extremely ridiculous, and destroying the image the industry has spent years cultivating. I really don’t know how it’s gained this ability to persist as long as it has. We’ll probably all be better off when it’s finally over.
That said, I do regret my choice of the words “tag and bag” though. That wasn’t the kind of image I meant to convey. I think the jerk deserves to be punished for terrorist threats, but that was an unnecessary hyperbole on my part.
As for discussions regarding ethics and games journalism, it is a very complicated issue. The thing that people do not seem to understand is that when the industry is so small, everyone knows each other. While this does leads credence to some arguments regarding game journalists and insiders getting too buddy-buddy with each other. At the same time, when those relationships go too far, it is extremely obvious. Fluff pieces read like fluff pieces. Anyone with a critical eye can detect them.
0:15:55 Chris has a bone to pick with Ubisoft.
Commenting on this story.
I think the problem with that story isn’t that Ubisoft was running Unity at 900p, 30 FPS. The issue was that they used such a bullshit excuse for it. I think Chris would have been much less angry if Ubisoft just said “We can barely pull off 900p at 30 FPS, we can’t do 60 FPS”. It’s not the technicality, it’s the blatant disregard for the obvious truth of the matter.
0:21:35 We discuss Civil War in the Marvel Cinematic Universe.
Commenting on this story.
The Civil War will be coming to the Marvel movies. Whether or not you liked that plot line, it is hard to deny that it sold well. I personally loved it (even if I only learned about it via talks with friends and wikis), but Chris did not.
I think that kind of highlights an interesting discussion that could be had about how different types of audiences respond to the same stimuli in different ways. Chris, from what I gather about our conversations regarding Superman and the Marvel Civil War, really enjoys when comics are black and white, with easily distinguishable good and bad guys. I, on the other hand, love moral ambiguity in my fiction. I love scenes that show how somebody might think they are the hero, but fails to realize that the consequences for their actions make them out as villains to others. I love stories where everyone means well, but their actions result in a shitstorm that needs to be dealt with. Those are the kinds of stories and characters I like, because I kind them much more interesting.
We then discuss Marvel vs. DC in terms of movies, which is always a sad discussion to have, because DC sucks with regards to movies.
0:30:45 I have, after what seems like an incredibly long time, FINALLY beat Project X Zone.
An impressions piece on the game will be posted on this blog on Saturday, for those of you who want a more detailed write up on my opinions. Until then, I’ve think I said all that I wanted to say on that subject for now. Aside, of course, from the fact that I did not like this game at all.
And leave it up to Chris to mention Destiny in this discussion, somehow.
0:42:40 I am playing Shin Megami Tensei: Nocturne.
On some level, I understand where all the talk about Nocturne being difficult stems from. At the same time, I think much of that talk is unwarranted. While it definitely does not hold your hand, the game can be made easy if players are smart about the demons the recruit and fuse to the party.
It’s not so much hard as that it gives players a lot of room for customization, and counts on them being smart enough to use that room to make a well-balanced party. Otherwise, the game will punish them for poor decision making. The Press Turn System, which I elaborated on in my Digital Devil Saga pieces.
So far, I’ve really enjoyed the game so far. Expect an impressions piece when I do eventually finish it.
It is only in hindsight that I realize that I took entirely too long to say my points. So by the time I finished, we needed to move on to somebody else.
0:55:45 Garrett does some programming in his game design class.
Again, it’s interesting comparing Garrett’s classes with my own. He is going for a dedicated game design degree. I, on the other hand, am going for a generalized Bachelor’s of Science in Computer Science.
As a result, we learn a lot of same material, but it different ways. I didn’t really get into the nitty-gritty of planning out systems and mechanics until later. For me, the coding came first. But for Garrett, the opposite is true. I’ve not much to say on the matter, but it could be worth further study by academics as to how each style affects the student being taught.
0:57:45 Garrett reveals his inner Japan/Korea-ophile.
In particular, we talk a bit about Gantz. I remember that I had a couple of friends from high school loving that series. I would only learn about it later by browsing TV Tropes. Seems like an interesting series, but like most manga, I do not have the time to decide to catching up.
1:08:30 Chris talks about upgrading his desktop.
The bottom line is that one should not cheap out on PC components. Just go whole hog and get the full upgrade. At that point, it’ll save you massive headaches later.
Learn from Chris’s mistakes as I intend too when I eventually have to go through this.
1:19:50 Chris talks about his internet troubles.
In which Chris and I pool our shared internet knowledge in what could be called the most informative segment we’ve ever had on this podcast.
1:25:00 We wrap up.
We’ll a strange bunch, for sure.
Impressions #16.5: Persona 4 Arena: Ultimax: Part 2
The Texture Pop: Episode 11: Jumping Achark
I could take this space to explain exactly how this picture and title were conceived for this episode. I could also explain why this post is out two days after the podcast was release and why no one posted that a new episode was released.
I could do that… but I won’t.
Also, Nick joined us again as a guest. You remember Nick. His name starts with an N and ends with “ick”.
0:00:00 Introduction
In which I take the time to make fun of Sam and his living in Georgia-ness.
I also remind Sam of the reason why he wasn’t there last time, because he apparently forgot.
I’m pretty sure Garrett was drinking during the cast, but I’m honestly not sure.
0:06:14 Viewer Questions
Truthfully, we did not do these last week because we are all lazy. Please don’t tell Sam that.
“Are you guys fans of the old school space sim games?”
Honestly, unless Star Fox counts, the answer is no. At least for me.
We take a brief detour to discuss Star Citizen again, for reasons.
“Have you guys ever played a game you found so complicated that you gave up?”
I’m sure fighting game players are displeased with my answer, but it’s true for me. I’m fine at a couple of fighters like Soul Calibur, Injustice: Gods Among Us, or Persona 4 Arena, but most of them just take too much time in order for me to really get good at them. Street Fighter, Tekken, and others of their ilk escape me. I get the theory behind them, but I just cannot execute when push comes to shove. We didn’t mention Tekken here, but it applies all the same to me.
My answer side-tracks the discussion and heavily derails it.
0:34:20 Nick has been playing Super Smash Bros. 3DS
Though I’ve never owned a Nintendo home console, I have to admit that I’ve always had an interest in Smash Bros. The mechanics are very solid, and it’s perfect for large groups. At some point, I’m going to have to get it.
0:39:05 Nick has been playing Brave Frontier
F2P leaves a bit bad taste in my month after Marvel Puzzle Quest. It’s unfair, but it’s true.
We use this time, however, to discuss Bendgate. By the end, we completely forgot the original topic.
0:44:50 TITLE DROP!
0:45:30 Nick watched Dracula: Untold
Which leads to pun times, movie talk, and making theaters laugh.
Talking about bad movies gets us to start talking about The Room, and unintentionally funny movies.
0:55:56 Garrett released a review for Destiny.
And it’s right here.
We continue to be the best Destiny podcast on the internet.
0:57:00 Garrett’s Two Cents editorial are going to be a monthly feature.
His description is pretty comprehensive.
1:01:50 Garrett plays Game Dev Tycoon.
I wish actual game development was this easy. The game is a nice little excursion, but it’s incredibly easy make tons of money in-game.
1:04:20 Garrett talks real life.
1:05:00 Comic talk with Garrett and Chris.
And we discuss how Status Quo is God and nobody ever stays dead, unless they get cancelled.
1:11:03 We briefly disconnect while Garrett was talking
Because Sam’s setup makes no sense.
His motherboard is probably cursed.
1:12:41 Garrett talks about his developer class.
And his partner sounds like a moron.
1:16:55 Garrett talks League of Legends.
You know how it is.
1:17:30 I played Persona 4 Ultimax.
You can hear more about my thoughts on the game here. Part 2 should be out in a few days.
1:21:30 I watched a Heavy Rain LP.
This LP, to be precise.
I remember liking Heavy Rain at one point, but honestly the game is really bad. I’m legitimately surprised at how much badness was crammed into a single game. The voice acting is awful, the story is terrible, and the choices are meaningless.
And David Cage somehow got worse in Beyond: Two Souls.
1:26:14 I watched Two Best Friends play The Walking Dead: Season 1.
You probably don’t need a link, but it’s here just in case.
It’s actually pretty amazing at how easy it is to dislike most of the cast. The entire weight of the plot seems to come from the relationship between Lee and Clementine. The rest of the cast is either take it or leave it, but without those two characters, very few of the rest of the people who join the group serve to just cause problems.
As for Kenny, fuck that guy.
1:31:15 Nick talks about The Walking Dead: The TV Series.
The TV show and the comics are interesting in how quickly they make you hate the characters. I have never read the comics, but I watched one episode of the TV show and decided that if the next episode was “Rocks Fall, Everyone Dies”, that would be better than anything else.
Hearing Chris talk about how Meryl and Darryl (I couldn’t care any less if spelled their names wrong) were added in to make the cast more relatable is infinitely fascinating. We then discuss other comic to movie adaptation.
And I talk more about the game after that during this discussion.
1:37:50 I yell at Sam for his hosting abilities.
1:38:41 I mention that Naruto is coming to an end.
BELIEVE IT!
We then talk about manga franchises that have lasted entirely too long, of which there are many. Bleach is mentioned. Though we never bring it up, I feel that One Piece belongs on this list.
And Chris talks about why he quit Spawn on a related note, following up with more comic talk. Bottom line, comics are bullshit.
1:51:50 Chris has played Mario Kart.
And I have nothing to add to this conversation.
1:59:25 Sam is reading a love series which I didn’t get the name of.
It’s anime/manga.
2:02:45 Sam bought some movies while out on holiday.
2:03:05 Sam saw Austin City Limits in Texas.
YEE HAW!
And we discuss musical politics. Like musical chairs, but much less fun.
2:08:20 Sam bought a loud keyboard.
A Razer BLACKWIDOW to be precise. I love Corporate Cool names.
2:11:50 Sam played Shadows of Mordor.
And I’m super jealous because I really, really want to play it. I don’t care about Lord of the Rings, but the game just looks awesome.
We then briefly discuss other Lord of the Rings games.
2:20:20 Sam beat all the Dead Rising 3 DLC
And doesn’t care about it.
2:21:10 Sam beat Neverending Nightmare
And Garrett wants it to be good, and I’m tired.
It still sounds pretty gruesome, even when it’s trying to be a game.
I assume that without spoilers, this is a hard game to talk about.
2:25:20 Sam bought Assassin’s Creed: Liberation and Freedom Cry
And he finds their portrayal of slavery weird.
2:26:30 Sam bought Sleeping Dogs: Definitive Edition on the PC.
Not much to say, aside from what was said during the cast.
2:27:55 Sam watches anime with one of my friends.
It’s Japan, and therefore weird.
2:29:50 We start to wrap things up.
None of us can apparently not play games during a podcast.
I’m so, so sorry for this cast.
At the same time, we randomly give our one fan a happy day.
Impressions #16: Persona 4 Arena: Ultimax: Part 1
The tale is divided into episodes. First up is Episode P4, which tells the story from the perspective of the Investigation Team from Persona 4. After that is completed, Episode P3 becomes available, which retells the story from the point-of-view of the former SEES operatives from Persona 3. While the overarching story remains the same for both stories, there are significant differences between them. At the same time, there are plot elements that are only hinted at in one episode, that are explained in greater detail in the other, and vice-versa. Ultimately, the True Ending, which is unlocked by completing both episodes, makes it very clear that the P4 side to the tale is canonical, while Episode P3 serves as more of a “What If?” scenario.
The Texture Pop: Episode 10: Are You Tsunder Ready?!
So, Sam could not join us this week because he was away visiting relatives in the foreign country known as Texas. To fill in the vacant slot, I brought a friend of mine Ryu… Ian, to the cast this week.
Also, the image and title for this week were both my idea, so you can go ahead and blame…. thank me for that.
0:00:00 Introductions
To understand the context behind this initial conversation, Ian uses a very crappy headset that only works when a game is playing on his console. You’d have to ask him more about it, because I would never purchase a headset like that.
0:05:10 Chris, Ian, and I all bought Persona 4 Arena Ultimax
WE ARE TSUNDEREADY!?
We actually cut our session of Persona 4 Ultimax short to record the podcast. Truthfully, that’s probably a large part of why Ryu… Ian joined us for the podcast.
The day this podcast went up, the price for Marie and Adachi went from free to $5. Anyone who hasn’t gotten them yet is SOL unfortunately.
I will talk about the story and mechanics more in my upcoming Impressions piece, so you can look forward to that. Although, I will admit that this discussion heavily informed some of my thoughts on the game.
When Chris talked about “It would be worse, they could say ‘A battle was fought'”, it reminded me of the cutscenes from Kingdom Hearts: 358/2 Days that were included in Kingdom Hearts 1.5 ReMIX. That’s exactly what they did, but I think it’s more acceptable because of the presentation of those scenes.
In terms of fighting games, this is a great purchase because they added so much to the game. The discussion is so through that I think it stands on its own very well.
Also, the fact that the original P4 Arena Story is DLC reminds me of how the story of the Dissidia: Final Fantasy was included in Dissidia 012: Duodecim when that game was released.
This discussion did give Garrett ample time to come into the chat, luckily enough.
0:41:35 I finished Digital Devil Saga 2 (finally)
I will say, explaining this story to someone else is really silly unless you were actually following it from the very beginning. I really can’t listen to my own explanation without laughing.
It’s the weirdest use of Buddhism I’ve ever played. And you can
*SPOILERS* Also, I constantly mistakenly refer to Seraph as “he.” Canonically, since they are fusion of a guy and a girl, they are technically hermaphroditic.
You can also see my impressions piece on that game here.
0:52:30 I was accepted? into a beta for Dragonball: Xenoverse.
And I have literally nothing to say about it.
0:53:30 I Kickstarted One Night Ultimate Werewolf: Daybreak.
And we talk about pricing and stuff. The Kickstarter is here if you are curious.
0:55:00 Ian reformatted his HDD.
And he talk about the games he played since he lost the save data for them, like The Last of Us, Suda 51 games like Shadows of the Damned, and Platinum Game’s games like Metal Gear Rising: Revengeance.
We then detour to discuss Avatar: The Legend of Korra and binge watching as a concept.
Ian probably would have talked more if we didn’t spend all our time playing Persona 4 Ultimax.
1:05:00 Garrett plays League of Legends
And we talk a bit about F2P games and other things.
1:09:30 Garrett plays The 3rd Birthday and The Yawg.
I unfortunately cannot comment too much on these games, because I’ve never played.
1:10:15 Garrett saw Box Trolls?
I don’t know if I got that title right.
We also take a brief detour to discuss movies.
1:11:55 Garrett goes back to The Yawg to discuss it some more.
And some of the things in the game sounds pretty gruesome from what he was talking about.
1:17:25 Garrett talks comics!
1:18:10 Chris goads Garrett into talking about Destiny.
And we’re still the #1 Destiny podcast on the internet.
Since Ryu… Ian is here, I get to take this time to tell him off for convincing me to play the beta because it’s “teh best thing evarrrrrrrrrr!”
I would really like to see a “developer tell-all” about Destiny. I think it would be truly fascinating. There has to be a story behind what we got as the final product.
This conversation is probably nothing you haven’t seen before on the internet in some capacity. It’s a fine game, but it’s not the ultimate god-slaying game of awesome that people thought it would be.
1:29:15 Chris recently obtained a Wii U.
Specifically, the Mario Kart bundle.
He also seems to really enjoy all of the features of the Wii U.
I actually did not know that the Wii U GamePad could be used as a semi-universal remote the way Chris describes.
It seems like installation was pretty easy for him too.
We also talk briefly about services like Netflix and YouTube and how they compare on different consoles.
1:36:55 Chris talks about the games he bought for the Wii U.
It’s Mario Kart. Do you really need me to talk about it? Everyone knows how good Mario Kart games are.
He also got Wonderful 101 and Hyrule Warriors. I don’t have much to say about Wonderful 101, but Hyrule Warriors looks amazing. I have been watching footage of that game, and even as someone with no interest in Zelda or Wii U, that game looks HYPE!
1:40:10 We discuss Wii U hardware again.
Being able to use the GamePad in so many ways makes it an interesting, and very useful multi-purpose tool. I was actually surprised at this, because I honestly didn’t know that the GamePad had so many features.
1:50:07 Ending
Turns out we actually did release the cast on time… but I was just dragging my feet too much.
The Texture Pop: Episode 9: The Sickest Episode
So, this episode is really, really late. There are a couple of reasons for that. First off, we did record something two weeks ago. However, Sam had to reformat his hard drive due to various things (you know how it is with various things). Because he forgot to back anything up, he lost everything not saved in the Steam cloud, including the recording and his Dark Souls 2 save.
As for this recording… well, that should be pretty self-evident from the contents of the podcast.
The MP3 version of the podcast can be found here: (eventually)
0:00:00 Introductions
Yeah, Chris was really sick while recording this podcast. This has been a really bad past few weeks for recording the podcast. Again, various reasons.
Also, Sam’s work kept him later than usual, and Garrett was busy too.
We actually lied, viewer questions did happen, but not easily. You’ll see later on.
0:03:53 Microsoft bought Minecraft for $2 billion
And honestly, even though I’ve never been huge into Minecraft, I can totally respect Notch’s decision to bail out. He’s done a lot of work that he never really signed up for, and just wants to make games like he used to.
0:08:40 I played Digital Devil Saga 2.
Since I’ve actually finished the game in the time since the recording, I’ve written an impressions piece on the game, detailing my thoughts on it. Aside from that, the conversation here was fairly in-depth, so I have not much more to have.
Having said that, we also take the time to briefly discuss religion in RPGs. Interestingly enough, I also wrote a piece sometime ago on this very subject.
Also, I did not realize how badly the connection was affecting the recording. We’ll keep this in mind for the future.
0:20:32 I played Only If
And you shouldn’t, because its bad.
It’s a mediocre puzzler, with a bad antagonist, terrible voice actor, and a vapid story.
Luckily, since it’s Free-To-Play, I lost nothing from it.
And at the time of this podcast, Sam sent us the log-in info of the podcast e-mail (work his phone, while at work) and I tried to get the log-in set up. Keep this in mind for later.
0:25:05 Chris played Fist of the North Star: Ken’s… huh?
And as he started talking about it, I got the e-mail working. Unfortunately, I needed to get Sam to send me the verification code.
0:27:30 (Impromptu) Viewer Questions
“Have any of you had a chance to play Wasteland 2 yet?”
Though I really want to, I’m going to wait for a sale.
And then he got sidetracked by talking about the new Steam front page. I explained it in the cast, so there’s no need to reiterate it here. Overall, I really like the changes because it gives me an incentive to actually use Steam to browse for games the way I used to, before Early Access and Greenlight.
“What do you think of Star Citizen so far?”
Chris sums it up better than I could, honestly. I’ve not really been following it, but at the same time I don’t think it could possibly live up to all of its promise.
0:38:00 Chris played Fist of the North Star: Ken’s Rage
On the subject of voice acting, I recall an old anime called Duel Masters. In that show, when one character challenged another to a card game, they would use the Japanese phrases for “I challenge you” and “I accept”. When asked, the people in charge of the dubbed said the reason was that it both sounded cooler and made portions of lip-syncing easier. I strongly suspect that this would be part of the reason why some phrases in this game were left in Japanese, even for the English dub.
0:51:25 Sam gets home and joins us.
And while he sets up, Chris and I stall for time. We stall HARD for time.
0:52:50 Sam gets his mic set up.
And we talk a bit about work and stuff.
For the record, at the time of this cast, I was grinding in Digital Devil Saga 2 in order to get strong enough to take on the final bosses. When I said “You bitch”, I was angry because one of my character’s was confused, which made them throw $100000 onto the ground. Had to reset the game to save my money.
And rather than get on subject, we keep going to other topics that were not what Sam is playing this week.
0:57:15 Sam beat Dead Rising 3.
And instead we talk anime zombies. “It’s really bad, I should get a copy of it.”
It’s a Dead Rising game, not much more needs to be said.
1:01:31 Sam bought Neverending Nightmares
And I’ve seen it a bit since Sam talked about it here. It is REALLY fucked up.
1:09:20 Sam had a birthday
And now he is of legal drinking age, like the rest of us.
1:11:00 Sam bought at iPhone5S
And we take the time to shit on the flimsiness of the iPhone6. It’s really amusing, to be honest.
At the same time, we praise Samsung for making good products.
1:16:00 Garrett joins the show, completing the ensemble.
1:18:30 Garrett regales us with tales of his League adventures.
Again, I’d talk more about this if I knew more about League of Legends. Until then, I’m content to just listen to these stories.
1:22:40 Garrett rented Destiny
So we can talk about it next week.
1:26:10 Garrett talks about his college classes.
And again, I can’t help but be reminded of my old college classes from Freshman/Sophomore year.
1:30:40 We talk about Blizzard’s cancelled Project Titan
Which is interesting because it leads into an interesting discussion on the MMO genre as a whole, and Blizzard’s part in making it the way it is today.
It’s actually amazing how well Blizzard does by developing only a few games, using an extremely limited number of IPs.
This leads into a conversation as to exactly why old Blizzard games (and other companies) do not post those old games on their own stores.
1:41:30 We talk about the new Gauntlet.
It felt really weird me to be the only one who knows about an old game. Usually, I’m completely in the dark with these segments. In this case, I’m the expert, which is really cool. I remember playing both Gauntlet: Legends on the PS1 and Gauntlet: Dark Legacy for the PS2. Really good games.
And Sam did actually buy us all copies of Gauntlet.
1:47:45 We wrap up the cast.
See ya next time!