We got another cool deck to show off in Marvel Snap. This time, we’re playing with a unique card that can’t be adequately replaced: Cerebro.
Let’s get as much mileage out of this bad boy as we can.
Cerebro itself is an interesting card. With 3-cost and 0 power, its entire strength is tied up with its Ongoing effect to give +2 power to every card we control with the highest power. The easiest way to leverage this effect is to ensure that most of our cards are tied for the highest power, so they collectively get the boost. For that reason, decks that leverage Cerebro are often called “Cerebro X” decks, where X is the power that you’re aiming all of the cards to be. In this case, we’re aiming for 2 power cards primarily, with a few exceptions that don’t break the synergy.
Our other potential payoff for a flood of bodies is Blue Marvel, which gives a flat +1 power to every other card on our board. Despite being a 3-power card, this actually doesn’t break our synergy with Cerebro. What will happen is that all of our 2-powered bodies will grow by 1 to 3-power bodies, which will tie with Blue Marvel and force every card to share the same power again. In the case we draw them both, we’re actually extremely happy with that outcome.
And of course, both of these cards benefit from Mystique. If either Blue Marvel or Cerebro was the last card played prior to her, then she will copy their Ongoing effect and provide additional boosts to our team. Ideally, our Turn 5 Blue Marvel will be followed up a Cerebro and Mystique on Turn 6, sequencing depending on the board state, to gain a massive power swing in the final two turns to tip the game in our favor. No matter which flavor of Cerebro deck you’re playing, you will want to include Mystique as a way to double up on its Ongoing ability.
There are other benefits aside from Blue Marvel for running Cerebro 2 as opposed to Cerebro 3, but we can talk about that next time.
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