Now that the Murder Castle is soundly behind us, it is time for Acharky and I to indulge in our… baser instincts. I have heard people talk about The Bouncer, mostly as a basis of comparison to our favorite stream game: THE QUIET MAN!
Lucky for me, Acharky is as morbidly curious about this game as an artifact of old Square Enix, which allowed me to sucker him into joining me for the experience.
As a spoiler for the rest of this series, the strategy I settle on in the fight at the very start of the game ends up lasting me for the entire rest of the game. There’s almost nothing to talk about with regard to the combat because it is surface deep.
Chris noted this already, but part of that is just that this game is a between-generations game. It came out the same year that the PS2 did, which means it was in development prior to its launch. Neither one of us can prove that this game was the game that Square used to cut its teeth on the new hardware, but I can’t think of any other explanation for how stiff and PS1-era this game feels.
And while it’s not good, I can accept this game being really rough and janky if it means that Final Fantasy X and Kingdom Hearts would go on to be as polished as they were.
PS: Happy birthday to The Bouncer, which just recently turned 22!
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