Thankfully, I was able to fix the issues we were having with Deadlocked. Although I have the Uncharted trilogy at the ready as a fallback, we’re able to continue our Dreadzone campaigns in Ratchet: Deadlocked.
I think it’s clear that the reason the enemies in my game are soaking so much damage, and dishing out about as much, is that my difficulty is set one notch above “Normal”. If it continues to be an issue, I will happily bump the difficulty down, but we’ve reached the point in building up our arsenal that we have plenty of weapons to cycle through. Ammo will soon no longer be a concern, even if damage still will.
As is always in Ratchet and Clank, the solution is just to have more and bigger guns.
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