Our last run went well, but sometime after the stream ended I continued that run and failed in the attempt. Now, we’re making a fresh start, from the beginning. Let’s hope that this one is more successful.
It’s hard not to notice that Freelancer is appreciably more difficult than a regular run of Hitman, simply because there are so many variables that it’s difficult to control for them. And yet, the core of learning any roguelike is mastering the systems so that we can control the variables. To a large degree, I’m still working on that.
Another aspect of it is that I trying to remember details about each map that have been buried in my mind for quite some time. At some point, I stopped logging in to take on Elusive Targets, having already obtained all the suits I want as rewards from that mode. For that reason, I’m actually far rustier than I assumed I would be, and a lot of what I’m doing is coming from learning the systems again.
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