This run has gone significantly smoother than the previous one, and now we’re at end of the first syndicate. Hopefully, it will go a lot better than the last one.
One of the coolest aspects of these “boss battles” is that we have to deduce, using the profile we’ve been provided by our intel, which of our suspects is our true target. It’s similar to Elusive Targets in that we’re running on limited information, but more forgiving in that we’re left with more information than a typical Elusive Target briefing. We have a set of possible targets to sift through, rather than a whole map.
Lucky for us, once we’ve done that, we don’t need to worry about witnesses. As long as we can escape, it doesn’t matter how public our assassination is. It was a little touch and go there. But once we took care of the immediate area, we were able to stroll right out of the facility to freedom.
I look forward to playing more Freelancer.
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