Though Cameraman Jeff has been lost, he will not be forgotten. We’ll find the people who took his life and punish them! No, wait. Actually, we should go after Chloe. There’s no way Flynn will keep with mouth shut.
Guess that means we’re all aboard the most famous level in Uncharted 2.
Though technology marches ever onward, even today the feat of programming and engineering that went into the train level is impressive. Rather than use the old-fashioned parallax scrolling methods commonly found in 3D platformers of the PS1 and PS2 era, Naughty Dog opted to make the entire level itself a moving object that would dynamically shift onto multiple different tracks in real life as the player advanced through it.
Thankfully, Boundary Break did a video on Uncharted 2 in which he covered the train segment, and the visual does more justice to the technical feat on display than I could ever hope to in words alone. The channel is absolutely worth the watch if you’re interested in learning more about the technical wizardry that goes into your favorite games.
As for us, the journey continues next time!
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