You know what’s like to play Resident Evil. David Phillips and I are shooting infected and solving puzzles, but not necessarily in that order.
Give us a real threa… Oh okay.
I can’t stress enough that a large reason why I’m having no trouble on this second playthrough is that I started with highly upgraded weapons and equipment, and a maxed-out life meter. In a normal run of Resident Evil 4, these enemies would be significantly more threatening than they are.
And with luck, we’ll be able to keep up this breezy pace we’ve been going at throughout the run so far.
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