What a sweet young man we find here in late 15th century Florence. It would be a shame if something were to happen to him and his whole family.
It’s hard to remember now, but the idea of a franchise where exploring underutilized periods of world history was a novel concept. Though the Third Crusade was a unique setting, the Italian Renaissance was fresh, new, and exciting more many people, including myself, in ways that are difficult to replicate. The trailer alone was more than enough to draw the eyes, in the days where E3 was still a spectacle.
Then to combine that setting with a character who, even in his brash younger years, is swimming in a natural charm and charisma, and you have a winning recipe to bring in an audience who, like me, had otherwise passed on Assassin’s Creed. I had played this game before going back to play the original, and I suspect my story is not unique in that regard.
This was also a time before we started using the phrase “standard Ubisoft open world” to describe maps full of climbable towers and other miscellaneous objectives. Believe it or not, this was novel once upon a time. And though it’s rightfully fallen out of favor in recent years, I’m willing to bet that these older games won’t be so tiresome compared to their modern counterparts.
Let’s see if I’m right.
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