Robert de Sable is going to unite the warring factions of the Third Crusade against us, since we’ve killed so many major power players in this conflict.
We can’t let that happen. So we need to confront the Templar Grand Master.
I find this conversation with Al Mualim marginally more interesting than the discussion about “Is book burning good, actually?”, but it’s still fundamentally an amateur philosophy lecture at the end of the day. There’s far less substance there than most people would suspect. Like much of the other dying words, it coasts significantly on the charisma of the voice acting.
I do like that they give us a good reason to use Eagle Vision and Throwing Knives in combat, to identify the true target and then attack when we’d be otherwise vulnerable. Considering there’s not much else to use Eagle Vision for in the rest of the game, it’s good that it can comes into play for the finale.
I wasn’t sure what I was expecting when I chose to play this game again, but I’m pleasantly surprised how much fun it was. Sure, it’s extremely rough, but the core is strong enough that it created one of Ubisoft’s most profitable franchise, one that continues to this day, including the game we’re about to play.
You don’t see the kind of experimentation now that lead to games like this back then, and it’s a real shame.
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