Interactive Friction: Watch_Dogs: Episode 16: The Titular Words Are Hard
First off, I actually made a mistake in this episode. "Titular" is a word meaning "in the title". For example, Garrett the Master Thief is the titular "Thief" of that franchise. However, "eponymous" is the other way around. It is used to describe a thing...
Interactive Friction: Watch_Dogs: Episode 15: Hope Is A Sad Thing
Now that I'm watching Sam play through this game again, I'm only now realizing just how much pointless fluff is in this story.At this point in the story, we have acquired a part of the data located in Iraq's compound. Unfortunately, it's encrypted with a...
The Texture Pop: Watch_Dogs: Episode 14: Puzzle Quest
I like the scene at the start of this episode, where Jacks watches Aiden Pearce slaughter several groups of armed men. It pretty subtle compared to many of the other scenes in game, yet that's what gives it power. Jacks doesn't need to say anything,...
Interactive Friction: Watch_Dogs: Episode 13: Detour
Here it is, ladies and gentlemen. I present to you the most uncomfortable part of the game.I still don't honestly know why this needed to be a part of the game. There's nothing wrong with video games trying to make some sort of point about...
The Texture Pop: Episode 50: Poppin’ Off
This is it, ladies and gentleman. After over two years of podcasting, The Texture Pop's crew has decided to shut our virtual office doors.As much as we all enjoy doing it (and make no mistake, we ALL enjoy doing this and this is more painful...
#96: Final Fantasy Type-0: Experience of the Sidelines
I've played a great many RPGs throughout the years. In that time, I have seen many design decisions constantly repeated and reiterated across various different games. Often it makes sense to reuse these tropes. For example, leveling up is such a core concept in RPGs...
Interactive Friction: Watch_Dogs: Episode 12: Something Deeply Wrong
In this episode, we delve head-long into the sex trafficking side-plot. As I've said in previous posts, I find this to be one of the most disturbing arcs in the game.I'm not necessarily against having a video game comment on heavy topics like sex trafficking....
Interactive Friction: Watch_Dogs: Episode 11: Copyright Ruins Everything Around Me
This episode was supposed to go up yesterday. However, when I went to view it and start writing the post for it, we found that there was a copyright claim on our Unlisted video. The reason for this is that a segment of the game...
Interactive Friction: Watch_Dogs: Episode 10: Ultimate Cyber-Vigilante
And now we've gotten to it. Goddamn Iraq and Bedbug. This is easily one of the worst parts of the game. Not the worst, (Dear god. It gets much worse from here.), but it demonstrates how the writers took all of these elements and melded...
Interactive Friction: Watch_Dogs: Episode 9: Towers of Annoyed
First off, I am very aware of how awful the audio quality was for this session. Sam's equipment started acting up, and there's not much we could've done to fix it.You're not supposed to think about the logistics of having an army of underprivileged, troubled...
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