Impressions #12: Dead Space 3
There are great games that I can play over and over again. They do something so right that it is just a joy to keep coming back. Others are merely okay. Products like them are satisfactory throughout the whole of the game, but they do...
The Texture Pop: Episode 4: Mugshots
I said we were going to try to reduce the length of the podcast this week. I did not say we were going to succeed.The MP3 version of the podcast can be found here.0:00:00 IntroductionsAnd Garrett really hates Windows 8. He is correct in that...
The Texture Pop: Episode 3: My Favorite Apartment on the Citadel
Before we start, I would like to begin by noting a very interesting trend. One of the more fascinating things I have noticed is that while the annotations for the podcast get tons of views, the podcasts themselves do not. There are several possible reasons...
Impressions #11: Injustice: Gods Among Us
This may come as a surprised to people who only follow me here, though that appears to be a distinct minority, but I sometimes play fighting games when the mood strikes me. Not that I am any good at them, but I do have a...
The Texture Pop: Episode 2: Too Proud For Trophies
Another week, another podcast. Sam, Chris, Garrett, and myself get together to talk about pretty much whatever we want to. I also didn't realize that I sounded so weird until I listened to it myself. Some people just love their voice, but I hate mine...
Impressions #10: Kingdom Hearts: Final Mix
The fact the I am a fan of the Kingdom Hearts franchise is not much of a secret. Even after my critiques of the series, I still find myself coming back to it over and over again. When I found a copy of Kingdom Hearts...
The Texture Pop: Episode 1: The Fate of Destiny
This is the premier episode of a new podcast series I will be doing with my friends Sam, Chris, and Garrett. We basically discuss what we have been doing in our spare time. Fortunately for you, this typically results in long conversations on all things...
Impressions #9: Shadowrun Returns
In the time I have been writing about video games, I have gone back to play many games from the past. A great portion of those game were old RPGs like the first few Fallout games, Baldur's Gate, and Planescape: Torment. As a result, I...
#73: THIS GAME IS TOO LONG!: The Myth that Length is Objectively Good
As an amateur, avid game critic, I follow gaming news and releases religiously. As I read press statements, game descriptions, and reports on games soon to be released, there is a sentiment that I repeatedly see among them: One that I cannot agree with. There...
#72: Narrative Pacing: The Oddity of Games
It has been some time since I finished my adventures in the world of Dragon Age: Origins and its various DLC packs. To that end, I have been comparing my experiences with that game to others that I have played. What I was pondering through...
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