Interactive Friction: Far Cry 3: Episode 11: Disco Boss Fight
In this episode, we finally complete the pointless filler missions, and get back to Jason being a complete tool.It sure is convenient that good ol' Bambi decided to betray us in this section. Otherwise, we would not have been able to give it to Citra...
The Texture Pop: Episode 26: The Tastiest Plasma
And the whole group is back together again. Further, Garrett's friend Tyler stopped by to join us for most of the cast.We tried to do something new by having all of us record our audio on Audacity. However, it fell through. We're going to try...
Interactive Friction: Far Cry 3: Episode 10: Jason Dillweed and the Temple of Filler Missions
You're probably wondering, "Why did Google lead me here!?" Those of you not wondering that are probably asking "Why is this so damn late!?"Well, we forgot to record last week. Sam and I thought we had a backlog of episodes to go through. As it...
Impressions #23: inFamous: Second Son
The inFamous franchise has always been a popular one for owners of the PlayStation 3. Developed by Sucker Punch, the creators of the Sly Cooper franchise, inFamous used many common superhero tropes to create its own universe and world. Both of the games on the...
Interactive Friction: Episode 9: This Is Some Magical (Bull)Shit
In this episode, we dive headlong into a vat of terrible, terrible filler. Naturally, this makes us spend almost an entire episode talking about Final Fantasy.I want to stress that there is nothing inherently wrong with these missions in terms of gameplay. They are actually...
Interactive Friction: Far Cry 3: Episode 8: I’m Done Having Fun
This is the part where the game artificially pads itself out by adding missions to the main story that do nothing to advance the plot.There really is no other reason to have Oliver's rescue by a sniper section aside from the designers making it so....
The Texture Pop: Episode 25: Video Grenades
Another week, another episode of The Texture Pop. Unfortunately, Garrett was unable to attend this week because he was having some technical difficulties on his end.Also, we had no viewer questions. If you guys want to send us some questions, comments, or feedback, go to...
Interactive Friction: Far Cry 3 Episode 7: Landmine Marathon
In this episode, we have an escort mission, because of course we do.I make fun of the flamethrower mission, but it's actually a really fun mission. There's just something cathartic about setting flame to things. Of course, in real life, breathing in all the fumes...
Interactive Friction: Far Cry 3: Episode 6: We’re Still Running Everywhere
This week, we bring you a mandatory stealth mission. Because of course we do.Let us recap what is going on in the plot so far. First, the island our protagonist and his douchebag friends skydive over is run by a group of evil pirates. When...
Impressions #22: Deadly Premonition: Director’s Cut
I play games of all manner of strips. Platformers, shooters, RPGs, and many other genres. As a result, I have acquired many unique tastes. No game represents “unique tastes” any more than Deadly Premonition. Developed by Access Games, this title was, and is, the brain-child...
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