The Texture Pop: Episode 47: Yaoi Fangirls Rejoice!
0:00:30 Gaming NewsArkham Knight pulled from SteamGiven what we were saying last week, this comes as no surprise.Red Bull-exclusive quest in DestinyIt's just...
#93: Devil May Cry: Why Dante Shouldn’t Be Taken Seriously
For a long time, I avoided the Devil May Cry franchise. There was no real reason behind it other than a sheer lack of interest. During that time, people would tell me about how great the protagonist, Dante, was as a character. They would rarely...
The Texture Pop: Episode 46: Devil May Cast
0:00:30 Gaming NewsArkham Knight's PC Port is awfulJust to reiterate, the PC port was outsourced to a different studio. Still, this is another example of the PC audience getting shafted when it comes to big publishers.Eurogamer Interview with Destiny's Creative Director makes him look like...
#92: Dark Souls: The Use of Estus
From Software is very skilled at what they do. Coming off of my Demon's Souls playthrough not too long ago, I continued on into its spiritual sequel: Dark Souls. While Demon's Souls allowed players to gather and grind for healing items, Dark Souls uses a...
The Texture Pop: Episode 45: Everyone’s Exhausted Expo.
This week, we take a break from our usual fare to give you a breakdown of our thoughts on the E3 press conferences.Also, this is the first podcast that I have personally edited. Let me know how I did in the comments.To make it easier,...
Interactive Friction: Watch_Dogs: Episode 5: It’s Not the Pizza Guy!
This episode, we wish for Aiden Pearce to suffer.Continuing with the last episode's theme of missed opportunities, Aiden Pearce himself is one walking, talking missed opportunity.In this final version of Watch_Dogs, he's sits in this incredibly awkward position. While it is clear that Ubisoft intends...
Interactive Friction: Watch_Dogs: Episode 4: Bad Boy… 17?
In this episode, I poke fun at Sam's usernames.We spend most of this episode complaining about this game's setting, and for good reason. Watch_Dogs straddles this uncomfortable line between a modern world and a distinctly Cyberpunk future. There are a ton of interesting concepts that...
The Texture Pop: Episode 44: Squid Inkorporated
0:02:05 Viewer Questions"What you do guys think about the graphics of the Fallout 4 trailer?"They're fine. We mostly spent this time talking about what we expect of the new game and how ugly the other Fallout games were."Have any of you guys gotten around to playing...
Interactive Friction: Watch_Dogs: Episode 3: Scripted Stealth Driving
This week, we spend most of our time talking about the systems in the game.While I really dislike the Stealth Driving tutorial, when I was trying to come up with a better way to do it, I really couldn't. The mechanic isn't intuitive, so the...
#91: Bravely Default: A Critique of the Old
(Spoiler Alert: This article contains significant spoilers for Bravely Default's story.) Last year, Square-Enix released a game which garnered much attention from JRPG fans. Taking inspiration from the Final Fantasy games from the NES/SNES-era, Bravely Default was seen as both a return to form for...
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